Puzzle the life of a Viking Age village in this worker placement push-your-luck game.
Description:
This is a fully guided play through with a teacher on hand for all questions. All experience levels welcome.
You will build your engine over time, following an alternating pattern of outward expansion and hunting against development and cultivation. It all comes down to how much you’re willing to take on at any one time, pushing your luck for higher rewards.
At the end of each round, you will need to fill a namesake Feast table with food, alternating between types you have collected.
A big part of the score comes from your Central Hall, which has a giant grid you will fill with tetris-shaped pieces as you develop it.
Includes The Norwegians expansion.
Build an interstellar civilization by exploration, research, conquest, and diplomacy.
Description:
Special 10 player variant setup, all expansions included, inked miniatures edition.
Rules are not taught for this event. We will cover the variant rules that make the expanded player count work, and answer questions.
Simultaneous turns variant will be in use: There are two different pawns for the two active players, only one of which can research, and the other can buy ambassadors from Minor factions. The pawns can never be adjacent to one another (wait to pass).
Due to tile and space limitations, players may not explore Ring 5+ (you're going to have to interact with your neighbors). The Alliance rules will not be used (note that you can still exchange ambassadors).
In the event we have fewer than 10 players, standard map rules for the resultant player count will be used. Simultaneous play will only be used for 6+ players.
We will break for lunch after Round 4.
Build an interstellar civilization by exploration, research, conquest, and diplomacy.
Description:
Special 10 player variant setup, all expansions included, inked miniatures edition.
Rules are not taught for this event. We will cover the variant rules that make the expanded player count work, and answer questions.
Simultaneous turns variant will be in use: There are two different pawns for the two active players, only one of which can research, and the other can buy ambassadors from Minor factions. The pawns can never be adjacent to one another (wait to pass).
Due to tile and space limitations, players may not explore Ring 5+ (you're going to have to interact with your neighbors). The Alliance rules will not be used (note that you can still exchange ambassadors).
In the event we have fewer than 10 players, standard map rules for the resultant player count will be used. Simultaneous play will only be used for 6+ players.
We will break for lunch after Round 4.
30 factions split into 5 pods. All expansions, hidden agenda, experience required.
Description:
Players will randomly be assigned choice of faction, then split into 5 pods of 6. Each game's speaker will be rolled for, then players will bid on starting locations. Hidden Agenda event will be in effect for each game.
We have custom painted miniatures for every single faction. Thunder's Edge, Prophecy of Kings, and any applicable codex content that releases will be included.
Rules are not taught for this event. Please familiarize yourself with the basics beforehand as a courtesy to your fellow players.
30 factions split into 5 pods. All expansions, hidden agenda, experience required.
Description:
Players will randomly be assigned choice of faction, then split into 5 pods of 6. Each game's speaker will be rolled for, then players will bid on starting locations. Hidden Agenda event will be in effect for each game.
We have custom painted miniatures for every single faction. Thunder's Edge, Prophecy of Kings, and any applicable codex content that releases will be included.
Rules are not taught for this event. Please familiarize yourself with the basics beforehand as a courtesy to your fellow players.
30 factions split into 5 pods. All expansions, hidden agenda, experience required.
Description:
Players will randomly be assigned choice of faction, then split into 5 pods of 6. Each game's speaker will be rolled for, then players will bid on starting locations. Hidden Agenda event will be in effect for each game.
We have custom painted miniatures for every single faction. Thunder's Edge, Prophecy of Kings, and any applicable codex content that releases will be included.
Rules are not taught for this event. Please familiarize yourself with the basics beforehand as a courtesy to your fellow players.
Roll your way to domination! Roll dice! Earn money! Buy spaceship cards to earn more money and victory points! Be the first to win among up to seven players!
TI4, PoK, all Codexes, and every faction split between four games!
Description:
Dr. Bubba and Central Ohio TI4 present: Twilight Imperium! Our 13th year.
Rules are not taught for this event! Ensure you have read the Learn To Play document and watched a video at a minimum.
This is using our deluxe convention setup, with a unique set of painted miniatures for every faction! Our goal is to get all 24 of them in play, split between four 6-player games using preset maps. Choice of faction will be determined at random, and then randomly assigned between the available games. Speakers will be rolled for, and then starting systems will be chosen via a bidding system.
Please plan to stay for the entire event! Leaving early ruins it for the other players.
TI4, PoK, all Codexes, and every faction split between four games!
Description:
Dr. Bubba and Central Ohio TI4 present: Twilight Imperium! Our 13th year.
Rules are not taught for this event! Ensure you have read the Learn To Play document and watched a video at a minimum.
This is using our deluxe convention setup, with a unique set of painted miniatures for every faction! Our goal is to get all 24 of them in play, split between four 6-player games using preset maps. Choice of faction will be determined at random, and then randomly assigned between the available games. Speakers will be rolled for, and then starting systems will be chosen via a bidding system.
Please plan to stay for the entire event! Leaving early ruins it for the other players.