The Silver mine has been attacked by the Pagaelin and the group has been assembled to to resupply the mine and attempt to ascertain what the problem is and bring back a solution to the Baron of Geda.
A warrior-missionary. A chieftain converted to the new faith. An ambitious young warrior. An embittered, elderly wise woman. The sudden arrival of a shieldmaiden and a skald. What could go wrong?
Description:
For centuries the Chelni horse clans have maintained their traditions, keeping to the old ways and honoring the spirits of their ancestors. But in recent years, missionaries of a foreign deity have started living among them, gaining converts. This dynamic has caused simmering resentment among some of the tribesmen. How will this dynamic change when several kinsmen of one of those missionaries arrive with momentous news from home?
A warrior-missionary. A chieftain converted to the new faith. An ambitious young warrior. An embittered, elderly wise woman. The sudden arrival of a shieldmaiden and a skald. What could go wrong?
Description:
For centuries the Chelni horse clans have maintained their traditions, keeping to the old ways and honoring the spirits of their ancestors. But in recent years, missionaries of a foreign deity have started living among them, gaining converts. This dynamic has caused simmering resentment among some of the tribesmen. How will this dynamic change when several kinsmen of one of those missionaries arrive with momentous news from home?
Board Gaming, Trains & A Free Game! Social Studies Curriculum For Middle & High School
Summary:
Utilizing the Mensa Award-winning game, The Last Spike, this NCSS-aligned curriculum explores the Transcontinental Railroad's impact. Receive a free curriculum guide, game, and valuable resources!
Description:
Utilizing the board game, The Last Spike, primary source materials, and short readings, this 5 days curriculum assists students in identifying the impact of the Transcontinental Railroads construction on migration, immigration, and commerce. This lesson plan meets 7 National Council for Social Studies (N.C.S.S.) standards. It is easily accessible and utilizes geography, history, strategy, economics, critical thinking, and fun gameplay. Attendees will receive a free copy of the curriculum guide with Student Handouts, Primary Source Documents, Post Assessment Questions, and Essay options. All attendees will receive one free copy of the game.
Travel the treacherous trek with pilgrims to Araka Kalai. The journey is fraught with danger. Intrigue with rival religions, barbarians, orcs, and other perils as well as the hazards of the trail.
Description:
HârnWorld is a rich fantasy setting with a detailed history and geography. It is magic-rare. It leans towards a more realistic feel compared to typical high-magic settings. The Pilot's Gamble scenario is specifically designed for HârnWorld and focuses on maritime campaigns. This event will equip players and Game Masters with the rules and information needed to run seafaring adventures.
Travel the treacherous trek with pilgrims to Araka Kalai. The journey is fraught with danger. Intrigue with rival religions, barbarians, orcs, and other perils as well as the hazards of the trail.
Description:
HârnWorld is a rich fantasy setting with a detailed history and geography. It is magic-rare. It leans towards a more realistic feel compared to typical high-magic settings. The Pilot's Gamble scenario is specifically designed for HârnWorld and focuses on maritime campaigns. This event will equip players and Game Masters with the rules and information needed to run seafaring adventures.
Travel the treacherous trek with pilgrims to Araka Kalai. The journey is fraught with danger. Intrigue with rival religions, barbarians, orcs, and other perils as well as the hazards of the trail.
Description:
HârnWorld is a rich fantasy setting with a detailed history and geography. It is magic-rare. It leans towards a more realistic feel compared to typical high-magic settings. The Pilot's Gamble scenario is specifically designed for HârnWorld and focuses on maritime campaigns. This event will equip players and Game Masters with the rules and information needed to run seafaring adventures.
Ahoy mateys! Join the crew of the ever-intrepid Flying Seahorse as they take on their biggest adventure yet in the Port of Tarkain.
Description:
HârnWorld is a rich fantasy setting with a detailed history and geography. It is magic-rare. It leans towards a more realistic feel compared to typical high-magic settings. The Pilot's Gamble scenario is specifically designed for HârnWorld and focuses on maritime campaigns. This event will equip players and Game Masters with the rules and information needed to run seafaring adventures. Set sail with Game Master, Cal Stengel, on a Harn World adventure!
Ahoy mateys! Join the crew of the ever-intrepid Flying Seahorse as they take on their Biggest adventure yet in the Port of Tarkain.
Description:
Created by Columbia Games, HârnWorld is a rich fantasy setting with a detailed history and geography. It is magic-rare. It leans towards a more realistic feel compared to typical high-magic settings. The Pilot's Gamble scenario is specifically designed for HârnWorld and focuses on maritime campaigns. This event will equip players and Game Masters with the rules and information needed to run seafaring adventures. Set sail with Game Master, Cal Stengel, on a Harn World adventure!
Ahoy mateys! Join the crew of the ever-intrepid Flying Seahorse as they take on their Biggest adventure yet in the Port of Tarkain.
Description:
Created by Columbia Games, HârnWorld is a rich fantasy setting with a detailed history and geography. It is magic-rare. It leans towards a more realistic feel compared to typical high-magic settings. The Pilot's Gamble scenario is specifically designed for HârnWorld and focuses on maritime campaigns. This event will equip players and Game Masters with the rules and information needed to run seafaring adventures. Set sail with Game Master, Cal Stengel, on a Harn World adventure!