Play as mischievous dwarves causing cheerful chaos, singing, collecting items, and earning points inside Bilbo's hobbit home.
Description:
Players take on the roles of lively dwarves visiting Bag End, turning a quiet evening into a whirlwind of music and mischief. By moving through the rooms, gathering items, and performing verses of a well-known song, players score points while creating playful disorder under Gandalf’s watchful presence. Timing and enthusiasm matter, as pushing too far can send a player away from the action.
The goal is to complete song lines, collect rewards, and make the biggest impression before a key arrival brings the celebration to an end. The game concludes when all verses have been performed or when the momentous guest appears, and the player with the highest score is declared the winner. Featuring accessible rules, quick turns, and charming artwork, it offers a lively, family-friendly experience filled with laughter, movement, and theatrical fun.
Play as mischievous dwarves causing cheerful chaos, singing, collecting items, and earning points inside Bilbo's hobbit home.
Description:
Players take on the roles of lively dwarves visiting Bag End, turning a quiet evening into a whirlwind of music and mischief. By moving through the rooms, gathering items, and performing verses of a well-known song, players score points while creating playful disorder under Gandalf’s watchful presence. Timing and enthusiasm matter, as pushing too far can send a player away from the action.
The goal is to complete song lines, collect rewards, and make the biggest impression before a key arrival brings the celebration to an end. The game concludes when all verses have been performed or when the momentous guest appears, and the player with the highest score is declared the winner. Featuring accessible rules, quick turns, and charming artwork, it offers a lively, family-friendly experience filled with laughter, movement, and theatrical fun
Play as mischievous dwarves causing cheerful chaos, singing, collecting items, and earning points inside Bilbo's hobbit home.
Description:
Players take on the roles of lively dwarves visiting Bag End, turning a quiet evening into a whirlwind of music and mischief. By moving through the rooms, gathering items, and performing verses of a well-known song, players score points while creating playful disorder under Gandalf’s watchful presence. Timing and enthusiasm matter, as pushing too far can send a player away from the action.
The goal is to complete song lines, collect rewards, and make the biggest impression before a key arrival brings the celebration to an end. The game concludes when all verses have been performed or when the momentous guest appears, and the player with the highest score is declared the winner. Featuring accessible rules, quick turns, and charming artwork, it offers a lively, family-friendly experience filled with laughter, movement, and theatrical fun.
Play as mischievous dwarves causing cheerful chaos, singing, collecting items, and earning points inside Bilbo's hobbit home.
Description:
Players take on the roles of lively dwarves visiting Bag End, turning a quiet evening into a whirlwind of music and mischief. By moving through the rooms, gathering items, and performing verses of a well-known song, players score points while creating playful disorder under Gandalf’s watchful presence. Timing and enthusiasm matter, as pushing too far can send a player away from the action.
The goal is to complete song lines, collect rewards, and make the biggest impression before a key arrival brings the celebration to an end. The game concludes when all verses have been performed or when the momentous guest appears, and the player with the highest score is declared the winner. Featuring accessible rules, quick turns, and charming artwork, it offers a lively, family-friendly experience filled with laughter, movement, and theatrical fun.
What is the secret behind The Reverends' soup kitchen, and what is he doing in the Nevada desert?
Description:
The investigators are hired to look into the disappearance of socialite Lana Maloney. Evidence points to the new church group running soup kitchens throughout California. Their enigmatic leader The Reverend has been looking for something near his compound in the Nevada desert. The members of his inner circle Festus, and Dr. Jonathan spread charity, and brotherhood. Where is sister Lana, and what happens in the desert?
The soup is to die for.
In the small village of Heron's Landing, you must act quickly to save Elina Hazelcut and find the source of her mysterious illness.
Description:
The innocent love of children can awaken ancient magic.
But when magic listens, love can become a curse.
What does love mean when magic enforces it?
What becomes of promises made before we understood them?
In the small village of Heron's Landing, you must act quickly to save Elina Hazelcut and find the source of her mysterious illness.
You will uncover fragments of forgotten memory, symbolic dreams, and clues of a long-buried childhood meeting.
Through investigation and travel, the you will discover long-lost druidic magic, ancient forest spirits, and face powerful foes intent on stopping you.
In the small village of Heron's Landing, you must act quickly to save Elina Hazelcut and find the source of her mysterious illness.
Description:
The innocent love of children can awaken ancient magic.
But when magic listens, love can become a curse.
What does love mean when magic enforces it?
What becomes of promises made before we understood them?
In the small village of Heron's Landing, you must act quickly to save Elina Hazelcut and find the source of her mysterious illness.
You will uncover fragments of forgotten memory, symbolic dreams, and clues of a long-buried childhood meeting.
Through investigation and travel, the you will discover long-lost druidic magic, ancient forest spirits, and face powerful foes intent on stopping you.
In the small village of Heron's Landing, you must act quickly to save Elina Hazelcut and find the source of her mysterious illness.
Description:
The innocent love of children can awaken ancient magic.
But when magic listens, love can become a curse.
What does love mean when magic enforces it?
What becomes of promises made before we understood them?
In the small village of Heron's Landing, you must act quickly to save Elina Hazelcut and find the source of her mysterious illness.
You will uncover fragments of forgotten memory, symbolic dreams, and clues of a long-buried childhood meeting.
Through investigation and travel, the you will discover long-lost druidic magic, ancient forest spirits, and face powerful foes intent on stopping you.
You've been invited to the Party, the most exclusive event in the undead world. Is this your one chance to raise your standing in vampire society? Or, are you more likely to meet your final death?
Description:
You are vampire punks eking out an existence on the streets of a city that doesn’t care about you. That’s why you were surprised to get an invite to the Party. You will be able to meet and mingle with the who’s who of the undead. Is this your chance to raise your standing in vampire society? Or, will you meet your final death at the hands of fire, other vampires, or even an ancient demon?
Tyranny of Dragons Chapter 1: Embers of Conspiracy
Summary:
Rumors of secret gatherings and strange dragon symbols draw heroes into a growing threat beneath the surface.
Description:
An eight-part epic where each mission stands alone yet shapes an unfolding struggle against draconic forces and hidden conspirators.
This adventure unfolds across eight connected sessions held throughout the convention. Each chapter is a self-contained mission with a clear objective and resolution, while player outcomes influence the direction and stakes of later chapters. Victories, failures, alliances, and discoveries carry forward, gradually revealing a far-reaching plot tied to powerful dragon-aligned forces.
Participants may join a single session or follow the full arc across multiple days. Returning players will see the evolving consequences of earlier events, while new heroes can step directly into the action without confusion.
The eighth and final session serves as the campaign’s conclusion, where accumulated choices determine how the larger conflict is ultimately resolved.