Build a corporate empire on Mars with expansions adding colonies, politics, new maps, flying cities, and powerful starting options for deeper strategy.
Description:
Rival corporations compete to terraform Mars by raising temperature, increasing oxygen, and creating oceans. Players manage resources, play cards, build cities and greenery, and score points through achievements, milestones, and awards.
Expansions deepen play: Prelude and Prelude 2 speed up the early game with powerful starting effects and new corporations; Venus Next adds flying cities and alternate strategies; Hellas & Elysium introduces new maps and objectives; Colonies enables off-world colonies and trade; and Turmoil adds global events and political influence that reshape each generation.
Build a corporate empire on Mars with expansions adding colonies, politics, new maps, flying cities, and powerful starting options for deeper strategy.
Description:
Rival corporations compete to terraform Mars by raising temperature, increasing oxygen, and creating oceans. Players manage resources, play cards, build cities and greenery, and score points through achievements, milestones, and awards.
Expansions deepen play: Prelude and Prelude 2 speed up the early game with powerful starting effects and new corporations; Venus Next adds flying cities and alternate strategies; Hellas & Elysium introduces new maps and objectives; Colonies enables off-world colonies and trade; and Turmoil adds global events and political influence that reshape each generation.
Build a corporate empire on Mars with expansions adding colonies, politics, new maps, flying cities, and powerful starting options for deeper strategy.
Description:
Rival corporations compete to terraform Mars by raising temperature, increasing oxygen, and creating oceans. Players manage resources, play cards, build cities and greenery, and score points through achievements, milestones, and awards.
Expansions deepen play: Prelude and Prelude 2 speed up the early game with powerful starting effects and new corporations; Venus Next adds flying cities and alternate strategies; Hellas & Elysium introduces new maps and objectives; Colonies enables off-world colonies and trade; and Turmoil adds global events and political influence that reshape each generation.
Build a corporate empire on Mars with expansions adding colonies, politics, new maps, flying cities, and powerful starting options for deeper strategy.
Description:
Rival corporations compete to terraform Mars by raising temperature, increasing oxygen, and creating oceans. Players manage resources, play cards, build cities and greenery, and score points through achievements, milestones, and awards.
Expansions deepen play: Prelude and Prelude 2 speed up the early game with powerful starting effects and new corporations; Venus Next adds flying cities and alternate strategies; Hellas & Elysium introduces new maps and objectives; Colonies enables off-world colonies and trade; and Turmoil adds global events and political influence that reshape each generation.
Build a corporate empire on Mars with expansions adding colonies, politics, new maps, flying cities, and powerful starting options for deeper strategy.
Description:
Rival corporations compete to terraform Mars by raising temperature, increasing oxygen, and creating oceans. Players manage resources, play cards, build cities and greenery, and score points through achievements, milestones, and awards.
Expansions deepen play: Prelude and Prelude 2 speed up the early game with powerful starting effects and new corporations; Venus Next adds flying cities and alternate strategies; Hellas & Elysium introduces new maps and objectives; Colonies enables off-world colonies and trade; and Turmoil adds global events and political influence that reshape each generation.
Build a corporate empire on Mars with expansions adding colonies, politics, new maps, flying cities, and powerful starting options for deeper strategy.
Description:
Rival corporations compete to terraform Mars by raising temperature, increasing oxygen, and creating oceans. Players manage resources, play cards, build cities and greenery, and score points through achievements, milestones, and awards.
Expansions deepen play: Prelude and Prelude 2 speed up the early game with powerful starting effects and new corporations; Venus Next adds flying cities and alternate strategies; Hellas & Elysium introduces new maps and objectives; Colonies enables off-world colonies and trade; and Turmoil adds global events and political influence that reshape each generation.
Build a corporate empire on Mars with expansions adding colonies, politics, new maps, flying cities, and powerful starting options for deeper strategy.
Description:
Rival corporations compete to terraform Mars by raising temperature, increasing oxygen, and creating oceans. Players manage resources, play cards, build cities and greenery, and score points through achievements, milestones, and awards.
Expansions deepen play: Prelude and Prelude 2 speed up the early game with powerful starting effects and new corporations; Venus Next adds flying cities and alternate strategies; Hellas & Elysium introduces new maps and objectives; Colonies enables off-world colonies and trade; and Turmoil adds global events and political influence that reshape each generation.
Build a corporate empire on Mars with expansions adding colonies, politics, new maps, flying cities, and powerful starting options for deeper strategy.
Description:
Rival corporations compete to terraform Mars by raising temperature, increasing oxygen, and creating oceans. Players manage resources, play cards, build cities and greenery, and score points through achievements, milestones, and awards.
Expansions deepen play: Prelude and Prelude 2 speed up the early game with powerful starting effects and new corporations; Venus Next adds flying cities and alternate strategies; Hellas & Elysium introduces new maps and objectives; Colonies enables off-world colonies and trade; and Turmoil adds global events and political influence that reshape each generation.
It's rumored that the gates of Hell lie in the catacombs beneath your city. Your friend has gone missing trying to find them. The vampire street punks are the only ones brave enough to come looking.
Description:
Your wild-eyed friend says that the sewers of your city lead to catacombs, and somewhere in those catacombs lie the gates of Hell. There is a cult trying to tear these gates open, and bring the apocalypse. Determined to put a stop to this cult, he disappeared in the sewers days ago. You, his vampire street gang, are the only ones brave or desperate enough to come looking.
It's rumored that the gates of Hell lie in the catacombs beneath your city. Your friend has gone missing trying to find them. The vampire street punks are the only ones brave enough to come looking.
Description:
Your wild-eyed friend says that the sewers of your city lead to catacombs, and somewhere in those catacombs lie the gates of Hell. There is a cult trying to tear these gates open, and bring the apocalypse. Determined to put a stop to this cult, he disappeared in the sewers days ago. You, his vampire street gang, are the only ones brave or desperate enough to come looking.