A Multiplayer Keepsake RPG that adapts Thousand-Year-Old Vampire into a collaborative play experience with written and artistic elements. Pre-generated characters and art supplies will be provided.
Description:
Suitable for both fans of TYOV and students in an educational setting. Inspired by semi-random prompts, each vampires journal and player-created artifacts chronicle their existence and their actions, both monstrous and awe-inspiring, and are shared with others of their Cohort. Pre-generated characters and art-making supplies will be provided.
A Multiplayer Keepsake RPG that adapts Thousand-Year-Old Vampire into a collaborative play experience with written and artistic elements. Pre-generated characters and art supplies will be provided.
Description:
Experience suitable for both fans of TYOV and students in an educational setting. Inspired by semi-random prompts, each vampires journal and player-created artifacts chronicle their existence and their actions, both monstrous and awe-inspiring, and are shared with others of their Cohort. Pre-generated characters and art-making supplies will be provided.
A Multiplayer Keepsake RPG that adapts Thousand-Year-Old Vampire into a collaborative play experience with written and artistic elements. Pre-generated characters and art supplies will be provided.
Description:
Suitable for both fans of TYOV and students in an educational setting. Inspired by semi-random prompts, each vampires journal and player-created artifacts chronicle their existence and their actions, both monstrous and awe-inspiring, and are shared with others of their Cohort. Pre-generated characters and art-making supplies will be provided.
Five-Hundred-Year-Old Vampire: Playing for Keepsakes
Summary:
Author Jason Cox uses Five-Hundred-Year-Old Vampire (FYOV) to describe the creation of a keepsake game (Khor, 2021) that foster growth and exploration in art, writing, and history.
Description:
Author Jason Cox uses his game Five-Hundred-Year-Old Vampire (FYOV) as a point of entry to discuss the process of creating a keepsake game (Khor, 2021) that fosters growth in Art and Writing and encourages players to explore the history, legends, artistry, and artifacts of different times and places. Five-Hundred-Year-Old Vampire (FYOV) is a multi-player keepsake role-playing game that is an adaptation of Thousand-Year-Old Vampire (TYOV) by Timothy Hutchings that meets art and writing standards through acts of collaborative story-telling with students.
Gen Con and CMU Applied Game Design Certificate 2024-2025
Summary:
We will be launching our slate of courses for the 2024-2025 year. Come meet some of the industry experts who teach our online courses and learn about what we have planned for the new year.
We will use historical documents and Love Letter to work through an assignment that gets students to engage with historical documents in a fun and interesting way while also thinking about design.