Battletech Alpha Strike Drafted for War Tournament
Summary:
Draft units from either force packs or blind boosters to build a force to claim the tournament title
Description:
Each player will take home 4 unpainted minis
Players will build a force to fight against their fellow commanders in three 30 minute rounds in a Swiss format tournament
Battletech Alpha Strike Drafted for War Tournament
Summary:
Draft units from either force packs or blind boosters to build a force to claim the tournament title
Description:
Each player will take home 4 unpainted minis
Players will build a force to fight against their fellow commanders in three 30 minute rounds in a Swiss format tournament
This is it. Both sides of the forces on Saginaw are tired and just want the campaign to end. This is it - winner takes it all, the loser might be able to go home.
Description:
Players will bring an army of 200 PV, maximum of four figures, MECHS only. Armies will be built from the Wolf Dragoon MUL faction set during the Dark Age. Skill levels cannot be lower than 3. This will be an ongoing campaign covering six events. Players will earn points to repair or replace damaged units during the off-board period between scenarios, using the rules from the mercenary box set.
Battletech Alpha Strike Narrative: Cutting off the Head
Summary:
Davion forces are attempting to wreak havoc in the Dragoon's Command and Control. Can the Dragoons protect the HQ and repeal the Davion forces?
Description:
Players will bring an army of 200 PV, maximum of four figures, MECHS only. Armies will be built from the Wolf Dragoon MUL faction set during the Dark Age. Skill levels cannot be lower than 3. This will be an ongoing campaign covering six events. Players will earn points to repair or replace damaged units during the off-board period between scenarios, using the rules from the mercenary box set.
Battletech Alpha Strike Narrative: Free the Prisoneers
Summary:
The Wolf Dragoons must stop Davion and Mercenary forces from freeing prisoners in a local prison.
Description:
Players will bring an army of 200 PV, maximum of four figures, MECHS only. Armies will be built from the Wolf Dragoon MUL faction set during the Dark Age. Skill levels cannot be lower than 3. This will be an ongoing campaign covering six events. Players will earn points to repair or replace damaged units during the off-board period between scenarios, using the rules from the mercenary box set.
Battletech Alpha Strike Narrative: Running the Gaunlet
Summary:
The Wolf Dragoons see an opportunity to trap reinforcements moving to the front line. Can they inflict enough damage to thwart a Davion reinforcement?
Description:
Players will bring an army of 200 PV, maximum of four figures, MECHS only. Armies will be built from the Wolf Dragoon MUL faction set during the Dark Age. Skill levels cannot be lower than 3. This will be an ongoing campaign covering six events. Players will earn points to repair or replace damaged units during the off-board period between scenarios, using the rules from the mercenary box set.
Battletech Alpha Strike Narrative: Saginaw Hot Drop
Summary:
The Wolf Dragoons are defending the planet Saginaw from a Davion and Mercenary force hot drop invasion
Description:
Players will bring an army of 200 PV, maximum of four figures, MECHS only. Armies will be built from the Wolf Dragoon MUL faction set during the Dark Age. Skill levels cannot be lower than 3. This will be an ongoing campaign covering six events. Players will earn points to repair or replace damaged units during the off-board period between scenarios, using the rules from the mercenary box set.
The Wolf Dragoons are flanking the Davion forces main line but met with fresh reinforcements. War has come to the rural parts of Saginaw.
Description:
Players will bring an army of 200 PV, maximum of four figures, MECHS only. Armies will be built from the Wolf Dragoon MUL faction set during the Dark Age. Skill levels cannot be lower than 3. This will be an ongoing campaign covering six events. Players will earn points to repair or replace damaged units during the off-board period between scenarios, using the rules from the mercenary box set.
Learn or get a refresher to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
"This event will teach you to play the game using the Total Warfare rules that we use in all our other games (not intro, quick-start, or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map sheet. As a group, the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM, players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.
Learn or get a refresher to play. Perfect for new players, even those without miniature or tabletop experience.
Description:
"This event will teach you to play the game using the Total Warfare rules that we use in all our other games (not intro, quick-start, or shortened rules) and will give you an overview of the greater Battletech universe and miniatures gaming hobby. Each player will use only one mech on a one vs. one battle against the person sitting opposite them on a basic map sheet. As a group, the GM will walk the players through each step of the turn process and introduce the universe/gaming hobby. After a couple turns done step by step with the GM, players will try to complete more turns against each other with the GM there to provide help and clarity as needed. Once you have completed this event players are encouraged to keep learning by playing in the Battletech Grinder.