BattleTech Total Warfare Narrative: Scorched Landing (Davion/Mercenary)
Summary:
DropShips fall from the sky into a burning landing zone. One transport is destroyed shortly after deployment, leaving Davion forces scattered among wreckage, fires, and survivors.
Description:
Enemy defenders move quickly to seize control of the chaos. Infantry and armor spread across the plain as combat engineers drag forward missile artillery and anti-air assets, intent on sealing the skies once more. Evacuation convoys push through the wreckage while Kurita units reposition to contain the survivors of the drop. Davion forces must fight through the confusion before the window closes.
Each player must bring a 7,500 Battle Value Davion or mercenary lance of four mechs from the ilClan era. No pilot skills lower than 2/2
BattleTech Total Warfare Narrative: Scorched Landing (Kurita/Mercenary)
Summary:
DropShips fall from the sky into a burning landing zone. One transport is destroyed shortly after deployment, leaving Davion forces scattered among wreckage, fires, and survivors.
Description:
Our forces move immediately to restore order. Infantry and armor secure key ground while combat engineers deploy missile artillery and anti-air systems to reassert control of the airspace. Evacuation convoys race through the destruction as Davion units attempt to regroup. The longer the enemy remains operational, the greater the risk to the region.
Each player must bring a 7,500 Battle Value Kurita or mercenary lance of four mechs from the ilClan era. No pilot skills lower than 2/2
Battletech - Battle of the Superheavies - Alpha Strike
Summary:
Players get to take command of one of the available SuperHeavy 'Mechs with supporting units, in a free for all battle.
Description:
Player's get to pick from 11 forces (2 for team play) anchored by a SuperHeavy ˜Mech. Supporting units. The units formed will represent their appropriate faction, era and unit formation types. The goal is to destroy as many of the opposing SuperHeavy units without losing your own.
Battletech - Battle of the Superheavies - Total Warfare
Summary:
Players get to take command of one of the available SuperHeavy 'Mechs with supporting units, in a free for all battle.
Description:
Player's get to pick from 11 forces (2 for team play) anchored by a SuperHeavy ˜Mech. Supporting units. The units formed will represent their appropriate faction, era and unit formation types. The goal is to destroy as many of the opposing SuperHeavy units without losing your own.
Grab your buddy, pair up and defeat your enemies. This will be a Swiss style tournament. Each player in a team needs to buy a ticket.
Description:
AS350 Doubles tournament uses Alpha Strike: Commanders Edition core rules along with the AS350 Tournament Rules. Each player must bring no more than 250PV force built using the AS350 force construction rules. Matches are played on a 4x6' table with 20 pieces of 3D terrain. Matches will have 2 scenarios with different objectives to achieve victory. Era restriction is LATE REPUBLIC and you must follow the force construction rules from AS350 player packet.
EACH TEAM MEMBER MUST BUY A TICKET
Swiss-style tournament where you build your force of 350 PV and play 250 PV in various scenarios.
Description:
For this event you will be required to build a Late Republic Era restricted 350PV army according to the construction rules found on pages 1-4 of the tournament guide. This is a tournament so all rules around paint and proxies will be enforced.
Battletech Alpha Strike Drafted for War Tournament
Summary:
Draft units from either force packs or blind boosters to build a force to claim the tournament title
Description:
Each player will take home 4 unpainted minis
Players will build a force to fight against their fellow commanders in three 30 minute rounds in a Swiss format tournament
Battletech Alpha Strike Drafted for War Tournament
Summary:
Draft units from either force packs or blind boosters to build a force to claim the tournament title
Description:
Each player will take home 4 unpainted minis
Players will build a force to fight against their fellow commanders in three 30 minute rounds in a Swiss format tournament
Battletech Alpha Strike Drafted for War Tournament
Summary:
Draft units from either force packs or blind boosters to build a force to claim the tournament title
Description:
Each player will take home 4 unpainted minis
Players will build a force to fight against their fellow commanders in three 30 minute rounds in a Swiss format tournament
Battletech Alpha Strike Drafted for War Tournament
Summary:
Draft units from either force packs or blind boosters to build a force to claim the tournament title
Description:
Each player will take home 4 unpainted minis
Players will build a force to fight against their fellow commanders in three 30 minute rounds in a Swiss format tournament