A city-building game in which players both collaborate & compete to build a thriving metropolis block by block!
Description:
A city-building game in which players both collaborate and compete to build a thriving metropolis block by block! Lay down residential and commercial tiles, then claim them with your stackable building blocks to break ground on towers that will rise high above the playing field. Score extra points by building near common city buildings like banks, schools, and parks. You can also get a leg up on the opposition by working on secretly-held contract cards that offer players unique and challenging tasks to complete for bonus points. Cities expand both horizontally and vertically as the game progresses, and no two cities will ever be alike!
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
In the game, players take turns forming a word using a seven-card hand and a three-card community card pool, scoring money and stock rewards based on their word. Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power. When enough of the alphabet has been claimed, players finish the current turn, then score all money, stock and letter patents owned. Create the most valuable empire and you can become the letter tycoon! This event will introduce the unpublished first expansion!
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
In the game, players take turns forming a word using a seven-card hand and a three-card community card pool, scoring money and stock rewards based on their word. Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power. When enough of the alphabet has been claimed, players finish the current turn, then score all money, stock and letter patents owned. Create the most valuable empire and you can become the letter tycoon! This event will introduce the unpublished first expansion!
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
In the game, players take turns forming a word using a seven-card hand and a three-card community card pool, scoring money and stock rewards based on their word. Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power. When enough of the alphabet has been claimed, players finish the current turn, then score all money, stock and letter patents owned. Create the most valuable empire and you can become the letter tycoon! This event will introduce the unpublished first expansion!
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
In the game, players take turns forming a word using a seven-card hand and a three-card community card pool, scoring money and stock rewards based on their word. Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power. When enough of the alphabet has been claimed, players finish the current turn, then score all money, stock and letter patents owned. Create the most valuable empire and you can become the letter tycoon! This event will introduce the unpublished first expansion!
Form a word using a 7-card hand & a 3-card community card pool, scoring money & stock rewards. Create the most valuable empire & you can become the letter tycoon!
Description:
In the game, players take turns forming a word using a seven-card hand and a three-card community card pool, scoring money and stock rewards based on their word. Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power. When enough of the alphabet has been claimed, players finish the current turn, then score all money, stock and letter patents owned. Create the most valuable empire and you can become the letter tycoon! This event will introduce the unpublished first expansion!
Players control a tribal faction in prehistoric times that's looking to grow, move, gather, & lead their people. The board is modular, composed of hexes in various terrain types.
Description:
Players control a tribal faction in prehistoric times that's looking to grow, move, gather, and lead their people. The board is modular, composed of hexes in various terrain types. Each turn you roll two dice, and may select from four actions. The power of your action depends on your die roll PLUS the last couple of dice on that action card. Victory is possible in a couple ways: gathering resources to build villages and/or completing development and achievement goals for your civilization.
Players control a tribal faction in prehistoric times that's looking to grow, move, gather, & lead their people. The board is modular, composed of hexes in various terrain types.
Description:
Players control a tribal faction in prehistoric times that's looking to grow, move, gather, and lead their people. The board is modular, composed of hexes in various terrain types. Each turn you roll two dice, and may select from four actions. The power of your action depends on your die roll PLUS the last couple of dice on that action card. Victory is possible in a couple ways: gathering resources to build villages and/or completing development and achievement goals for your civilization.
Players control a tribal faction in prehistoric times that's looking to grow, move, gather, & lead their people. The board is modular, composed of hexes in various terrain types.
Description:
Players control a tribal faction in prehistoric times that's looking to grow, move, gather, and lead their people. The board is modular, composed of hexes in various terrain types. Each turn you roll two dice, and may select from four actions. The power of your action depends on your die roll PLUS the last couple of dice on that action card. Victory is possible in a couple ways: gathering resources to build villages and/or completing development and achievement goals for your civilization.
Players control a tribal faction in prehistoric times that's looking to grow, move, gather, & lead their people. The board is modular, composed of hexes in various terrain types.
Description:
Players control a tribal faction in prehistoric times that's looking to grow, move, gather, and lead their people. The board is modular, composed of hexes in various terrain types. Each turn you roll two dice, and may select from four actions. The power of your action depends on your die roll PLUS the last couple of dice on that action card. Victory is possible in a couple ways: gathering resources to build villages and/or completing development and achievement goals for your civilization.