A space station from before the apocalypse sends out an emergency beacon hundreds of years after it was thought lost. Corprocratic nations recruit you to recover it before it falls to the Earth!
Description:
A mysterious space station from before the apocalypse sends out an emergency beacon hundreds of years after it was thought lost. Corprocratic nations move into fast gear—recruiting you to help recover this lost piece of technology before it falls to the earth! Will you make it or will you fail?
This is a playtest of a funnel for a new DCC/MCC mash-up setting from Blind Visionary Publications. Players will get to experience the adventure and provide feedback for improving it as we move towards publication. All players will leave the game with a copy of an Earth Crawl Ashcan 2.0 class guide!
You are convicted of a crime and sent to the surface of the post-apocalyptic Earth to recover material vital to the survival of the colonies. But will you survive? Playtest a new setting from BVP!
Description:
After the fall of Earth, people hang on by a thread, surviving in orbital colonies and eeking out a living while the megacorps and few remaining governments control the moon and the mega-colonies. Highly educated, deeply trained, you still sacrifice everything to pay for oxygen, food, and radiation-reduced living space. Your crushing debt has led to you being convicted of vagrancy or some other crime, and you are sentenced to the surface to recover materials the colonies need to survive.
This is a playtest of a funnel for a new DCC/MCC mash-up setting from Blind Visionary Publications. Players will get to experience the adventure and provide feedback for improving it as we move towards publication. All players will leave the game with a copy of an Earth Crawl Ashcan 2.0 class!
You are convicted of a crime and sent to the surface of the post-apocalyptic Earth to recover material vital to the survival of the colonies. But will you survive? Playtest a new setting from BVP!
Description:
After the fall of Earth, people hang on by a thread, surviving in orbital colonies and eeking out a living while the megacorps and few remaining governments control the moon and the mega-colonies. Highly educated, deeply trained, you still sacrifice everything to pay for oxygen, food, and radiation-reduced living space. Your crushing debt has led to you being convicted of vagrancy or some other crime, and you are sentenced to the surface to recover materials the colonies need to survive.
This is a playtest of a funnel for a new DCC/MCC mash-up setting from Blind Visionary Publications. Players will get to experience the adventure and provide feedback for improving it as we move towards publication. All players will leave the game with a copy of an Earth Crawl Ashcan 2.0 class!
You wander amongst the ruined city, looking for things to recover. Oddly, a ruined building seems more intact than most and you investigate. What will you find?
Description:
This is a playtest of a funnel for a new DCC/MCC mash-up setting from Blind Visionary Publications. Players will get to experience the adventure and provide feedback for improving it as we move towards publication. All players will leave the game with a copy of an Earth Crawl Ashcan 2.0 class guide!
You wander amongst the ruined city, looking for things to recover. Oddly, a ruined building seems more intact than most and you investigate. What will you find?
Description:
This is a playtest a funnel for a new DCC/MCC mash-up setting from Blind Visionary Publications. Players will get to experience the adventure and provide feedback for improving it as we move towards publication. All players will leave the game with a copy of an Earth Crawl Ashcan 2.0 class guide!
You wander amongst the ruined city, looking for things to recover. Oddly, a ruined building seems more intact than most and you investigate. What will you find?
Description:
This is a playtest of a funnel for a new DCC/MCC mash-up setting from Blind Visionary Publications. Players will get to experience the adventure and provide feedback for improving it as we move towards publication. All players will leave the game with a copy of an Earth Crawl Ashcan 2.0 class guide!
You wander amongst the ruined city, looking for things to recover. Oddly, a ruined building seems more intact than most and you investigate. What will you find?
Description:
This is a playtest of a funnel for a new DCC/MCC mash-up setting from Blind Visionary Publications. Players will get to experience the adventure and provide feedback for improving it as we move towards publication. All players will leave the game with a copy of an Earth Crawl Ashcan 2.0 class guide!
While visiting the town of Kaas Botterham over the Yule festival, your group becomes embroiled in a hunt to stop Krampus from entering the town with his get!
Description:
This yule-themed adventure is for Dungeon Crawl Classics! Players will get a FREE copy of Tales from the Smoking Wyrm for playing!
While visiting the town of Kaas Botterham over the Yule festival, your group becomes embroiled in a hunt to stop Krampus from entering the town with his get!
Description:
This Yule-themed adventure is for Dungeon Crawl Classics! Players will get a FREE copy of Tales from the Smoking Wyrm for playing!
We will teach you spell jar lore and help you make and take your own spell jar. You will also take home a grimoire allowing you to expand your knowledge and make more spell jars on your own.
Description:
In this short course you will learn enough spell jar lore to get you started in your container magic journey, make and take your own spell jar along with a mini grimoire allowing you to expand your knowledge and make more spell jars on your own. Our mini grimoire contains recipes, component lists, step-by-step instructions, worksheets for while you plan your different spell jars, and a bibliography for further reading into this magical world! All materials are provided to make a spell jar of your choice using provided recipes that you can personalize. Spell jars can be a fun way to express your intentions, setting goals, building confidence and exploring your connections with the surrounding universe. If you have special items to include, please feel free to contact your instructor and discuss bringing them to your session.