Lead a ragtag fleet in a race for survival, balance resources, negotiate complex politics, and defend against relentless pursuers to save humanity. Similar to Battlestar Galactica.
Description:
Navigate deep space with remnants of humanity, while avoiding the dreaded Wolves. Compare with BSG Board Game, but with dozens of players. Den of Wolves is not just about survival; trade resources, make strategic choices, and forge alliances to thrive in this vast, immersive universe. With intuitive gameplay and a mix of thrilling narratives, this game offers a perfect blend for casual gamers seeking their first megagame experience. Whether you're a starship captain, politician, or executive officer, enjoy the excitement of space exploration without sacrificing the fun. Watch out for Wolves, who may be secretly among your peers. Join the adventure, make your mark in the cosmos, and discover the joy of interstellar escapades in this genre-defining megagame! Basentis "Turbo Edition" is a condensed, fully licensed version of the original Den of Wolves game.
A social deduction game with multiple routes to victory that encourages strange bedfellow relationships. Similar to Secret Hitler, Werewolf, Resistance, & Two Rooms and a Boom.
Description:
In Mischief of Faction, players' roles represent one of four factions: liberals (team good), fascists (team bad), oligarchs (the opportunists), and moderates (the foil). Each faction has two routes to victory - which can sometimes overlap. Strange bedfellows emerge, and sometimes voting for the other faction is in a player's best interest. Mischief of Faction is a social deduction game built for introverts. The player count ranges from 6-25, but multiple play areas create several small groups within the larger play experience. Players are never eliminated and get to play every round. In this session we will play at least two games of Mischief of Faction. Winners will be invited to join us on Saturday for the Mischief of Faction World Championship!
A social deduction game with multiple routes to victory that encourages strange bedfellow relationships. Similar to Secret Hitler, Werewolf, Resistance, & Two Rooms and a Boom.
Description:
In Mischief of Faction, players' roles represent one of four factions: liberals (team good), fascists (team bad), oligarchs (the opportunists), and moderates (the foil). Each faction has two routes to victory - which can sometimes overlap. Strange bedfellows emerge, and sometimes voting for the other faction is in a player's best interest. Mischief of Faction is a social deduction game built for introverts. The player count ranges from 6-25, but multiple play areas create several small groups within the larger play experience. Players are never eliminated and get to play every round. In this session we will play at least two games of Mischief of Faction. Winners will be invited to join us on Saturday for the Mischief of Faction World Championship!
A social deduction game with multiple routes to victory that encourages strange bedfellow relationships. Similar to Secret Hitler, Werewolf, Resistance, & Two Rooms and a Boom.
Description:
This is the 2025 World Championship Tournament for Mischief of Faction! All players are guaranteed at least two games. After the first two games, only winners advance until we are left with our 2025 World Champion(s)! Champions will have the selection of various prizes! In Mischief of Faction, players' roles represent one of four factions: liberals (team good), fascists (team bad), oligarchs (the opportunists), and moderates (the foil). Each faction has two routes to victory - which can sometimes overlap. Strange bedfellows emerge, and sometimes voting for the other faction is in a player's best interest. Mischief of Faction is a social deduction game built for introverts. The tournament player count ranges from 6-35, but multiple play areas create several small groups within the larger play experience.
A social deduction game with multiple routes to victory that encourages strange bedfellow relationships. Similar to Secret Hitler, Werewolf, Resistance, & Two Rooms and a Boom.
Description:
In Mischief of Faction, players' roles represent one of four factions: liberals (team good), fascists (team bad), oligarchs (the opportunists), and moderates (the foil). Each faction has two routes to victory - which can sometimes overlap. Strange bedfellows emerge and sometimes voting for the other faction is in a player's best interest. Mischief of Faction is a social deduction game built for introverts. The player count ranges from 6-25 but multiple play areas create several small groups within the larger play experience. Players are never eliminated and get to play every round. In this session we will play at least two games of Mischief of Faction using the Better Angels Expansion which adds new roles, new policies, and an extra district to accommodate a higher max player count of 35. Winners will be invited to join us on Saturday for the Mischief of Faction World Championship!
A social deduction game with multiple routes to victory that encourages strange bedfellow relationships. Similar to Secret Hitler, Werewolf, Resistance, & Two Rooms and a Boom.
Description:
In Mischief of Faction, players' roles represent one of four factions: liberals (team good), fascists (team bad), oligarchs (the opportunists), and moderates (the foil). Each faction has two routes to victory - which can sometimes overlap. Strange bedfellows emerge and sometimes voting for the other faction is in a player's best interest. Mischief of Faction is a social deduction game built for introverts. The player count ranges from 6-25 but multiple play areas create several small groups within the larger play experience. Players are never eliminated and get to play every round. In this session we will play at least two games of Mischief of Faction using the Better Angels Expansion which adds new roles, new policies, and an extra district to accommodate a higher max player count of 35.
A social deduction game with multiple routes to victory that encourages strange bedfellow relationships. Similar to Secret Hitler, Werewolf, Resistance, & Two Rooms and a Boom.
Description:
In Mischief of Faction, players' roles represent one of four factions: liberals (team good), fascists (team bad), oligarchs (the opportunists), and moderates (the foil). Each faction has two routes to victory - which can sometimes overlap. Strange bedfellows emerge and sometimes voting for the other faction is in a player's best interest. Mischief of Faction is a social deduction game built for introverts. The player count ranges from 6-25 but multiple play areas create several small groups within the larger play experience. Players are never eliminated and get to play every round. In this session we will play at least two games of Mischief of Faction using the Better Angels Expansion which adds new roles, new policies, and an extra district to accommodate a higher max player count of 35. Winners will be invited to join us on Saturday for the Mischief of Faction World Championship!
A social deduction game with multiple routes to victory that encourages strange bedfellow relationships. Similar to Secret Hitler, Werewolf, Resistance, & Two Rooms and a Boom.
Description:
Help test new game mechanic ideas in this special session of Mischief of Faction! We'll play at least two games using new ideas (ours and yours!) to change the rules of the game so bring your creativity! Some experience playing the base game is expected so sign up for any of our other sessions so you can learn the game first! (Hint: theres a session right before this one!) In this session well play at least two games of Mischief of Faction using homebrewed rule tweaks and well up the max player count to 35. There will be a short debrief to follow for those interested.
Be a titan of business and or beacon of civic pride by trading land, labor, and capital to build your corporate and civic empires to advance personal and team goals in this semi-cooperative megagame.
Description:
Oligopoly simulates the interwoven relationship between the public and private sector in the world of business. As a business leader, your goal is to carve a niche within the complex global economy -- and profit from trade with other businesses and cities. As a city leader, your goal is to work with other players to advance your city's interests -- and perhaps even annex your frenemies. Oligopoly is a semi-cooperative, engine-building, economic megagame that thrusts 6-40 players into the dynamic role of civic cooperation. Engine building elements resemble Furnace and Race for the Galaxy, but at a large scale with organized chaos similar to Pit and NSDM (The National Security Decision Making Game).
Diplomacy meets extraterrestrial crisis in the year 1500 CE. Lead nations, navigate intrigue, and shape Earth's fate in this immersive adventure.
Description:
Watch the Skies: Turbo is a thrilling megagame that plunges players into a high-stakes world of global diplomacy and extraterrestrial intrigue. This version thrusts teams into the past where they embody emerging nations and organizations set around the year 1500! Forced to grapple with an evolving crisis sparked by the sudden arrival of extraterrestrial beings, leaders, diplomats, and scientists of the period collaborate in real-time to navigate complex challenges and make strategic decisions that impact the fate of Earth in this alternate history. Watch the Skies offers an immersive and dynamic experience, where players must fuse strategy, negotiation, and crisis management making this a unique and unforgettable adventure for players! Basentis "Turbo 1500 CE Edition" is a condensed, fully licensed version of the original Watch the Skies game but set in the year 1500 CE.