Mike Mearls and Rodney Thompson share memories and insights about D&D 5th Edition, and are joined by D&D historian, Jon Peterson, and Gen Con chair, Peter Adkison.
Luke Gygax and Allen Hammack share memories and insights about Advanced Dungeons & Dragons, and are joined by D&D historian, Jon Peterson, and Gen Con chair, Peter Adkison.
Steven R Marsh and Mike Carr share memories of working on the original version of Dungeons & Dragons back in the 1970s, and are joined by D&D historian, Jon Peterson, and Gen Con chair, Peter Adkison.
Join D&D comic-book writers Ed Greenwood, Jeff Grubb, and Jim Zub, along with editor James Lowder, to talk about how D&D made the leap from collaborative storytelling to sequential storytelling.
Rose Estes (the writer of many of the original Endless Quest books) joins Matt Forbeck (the writer of the latest Endless Quest books) to talk about the development of early D&D fiction.
Join us for an all-star panel discussing D&D fiction throughout the years, featuring Rose Estes, Ed Greenwood, Jeff Grubb, James Lowder, and Matt Forbeck.
Join Ed Greenwood (the creator of the Forgotten Realms) and Forgotten Realms novelists Jeff Grubb and James Lowder to discuss how some of D&D's most legendary stories came to be.
Join Dungeons & Dragons historians Ben Riggs, David M. Ewalt, Jon Peterson, and Mike Witwer to discuss the history behind the design and development of D&D.
Join Tracy and Laura Hickman (the creators of Ravenloft) and James Lowder (Ravenloft novelist) to discuss the scariest of the official D&D settings and how it first spawned.
50th Annivesary Special - Age of the Dragon - Tier Four
Summary:
Time can sometimes be malleable and when a great time dragon believes himself the only one fit to spin out its flow across the multiverse, even time itself can be broken. The Age of the Dragon begins.
Description:
Time can sometimes be ... malleable. And when a great time dragon believes himself the only one fit to spin out its flow across the multiverse, even time itself can be broken. The Age of the Dragon begins and there is but one chance - one slim hope - to set things right before it's too late forever. 50 years of D&D. 50 years of stories, characters, and magic. And one chance to experience it like no other. A four-hour D&D Adventurers League Epic adventure for characters of level 17 to 20 and any campaign, complete with special NPC guests, and a selection of special rewards that are only available to players in person at this event. You MUST have a legal AL character to participate in this event. There are NO pre-gens and you cannot just make a character up and play. If you do not have a legal AL character your spot will go to somebody waiting in line.