In this worker placement game, players construct various buildings and advance work on the Archbishop's cathedral. Also, virtue is judged based on the selected actions during the game.
Description:
As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players need to collect raw materials, hire apprentices, and keep a watchful eye on their workforce. The aim of Architects of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by constructing various buildings and advancing work on the Archbishop's cathedral. Throughout the game, players need to make a lot of moral decisions. However, only at game's end will their virtue be judged. A few underhanded deals here and there might not seem like much, but fall too far and you will be punished. The game ends once a set number of constructions have been completed.
In this worker placement game, players construct various buildings and advance work on the Archbishop's cathedral. Also, virtue is judged based on the selected actions during the game.
Description:
As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players need to collect raw materials, hire apprentices, and keep a watchful eye on their workforce. The aim of Architects of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by constructing various buildings and advancing work on the Archbishop's cathedral. Throughout the game, players need to make a lot of moral decisions. However, only at game's end will their virtue be judged. A few underhanded deals here and there might not seem like much, but fall too far and you will be punished. The game ends once a set number of constructions have been completed.
In this worker placement game, players construct various buildings and advance work on the Archbishop's cathedral. Also, virtue is judged based on the selected actions during the game.
Description:
As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players need to collect raw materials, hire apprentices, and keep a watchful eye on their workforce. The aim of Architects of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by constructing various buildings and advancing work on the Archbishop's cathedral. Throughout the game, players need to make a lot of moral decisions. However, only at game's end will their virtue be judged. A few underhanded deals here and there might not seem like much, but fall too far and you will be punished. The game ends once a set number of constructions have been completed.
Alliance the greatest superhero in Arcturus has broken down in fear and is now demanding a meeting with your fledgling superhero team. What threat looms over Arcturus that only you can combat?
Calpurnia's op to retrieve the Gemini Swords from the Drowned Canyon seemed simple enough. A snatch-and-grab affair, if ever there was one. But then the token of recall went awry and now you're lost.
Description:
Calpurnia's offer to teleport the party into one of the known locations within Arden Vul to seek out the Tomb of the Twins and recover the fabled Gemini Swords held the promise of substantial loot. It seemed like a low-risk operation with a made-to-order exit plan should things go badly. The teleport-in went off perfectly, and the Drowned Canyon was more impressive than you had imagined. As Calpurnia had warned, there were numerous submerged tombs in the flooded Canyon. Your party caught a break and as you found the Tomb of Phocius Tricotor quickly, locating the Tomb of the Twins became a simple matter of elimination. Conversely, the foul beast guarding the Tomb was bad ass! And then the token of recall went awry and sent you to an unknown location, tho perhaps still within Arden Vul. For PC levels 6-7.
Calpurnia's op to retrieve the Gemini Swords from the Drowned Canyon seemed simple enough. A snatch-and-grab affair, if ever there was one. But then the token of recall went awry and now you're lost.
Description:
Calpurnia's offer to teleport the party into one of the known locations within Arden Vul to seek out the Tomb of the Twins and recover the fabled Gemini Swords held the promise of substantial loot. It seemed like a low-risk operation with a made-to-order exit plan should things go badly. The teleport-in went off perfectly, and the Drowned Canyon was more impressive than you had imagined. As Calpurnia had warned, there were numerous submerged tombs in the flooded Canyon. Your party caught a break and as you found the Tomb of Phocius Tricotor quickly, locating the Tomb of the Twins became a simple matter of elimination. Conversely, the foul beast guarding the Tomb was bad ass! And then the token of recall went awry and sent you to an unknown location, tho perhaps still within Arden Vul. For PC levels 6-7.