Want to see your art or article published in Kobold Quarterly, the small-but-fierce fantasy role-playing magazine? Kobold-in-Chief Wolfgang Baur offers practical advice and a Q&A on wyrming your way into print, plus editorial guidance on queries, deadlines, and rights issues.
While making your way through the Crooked Pine pass you and your companions find a group of ill equipped children. They fled their small village when men in black hats with advanced weaponry and vehicles attacked. The men loaded up all able body individuals and started driving them south. The children implore you to return to their village and help them. What do you do hero?
When an old friend asks for help, Doc Justice and his associates find themselves embroiled in an adventure that takes them to the heart of deepest darkest Africa. Role-playing emphasized.
England,1939. It seems like another war in Europe is just around the corner, but for now life still goes on. A young man has died at a mysterious new factory in Sheffield, and the Frog Hall Gang is asked to investigate. Outrageous accents and hair-brained schemes encouraged.
England,1939. It seems like another war in Europe is just around the corner, but for now life still goes on. A young man has died at a mysterious new factory in Sheffield, and the Frog Hall Gang is asked to investigate. Outrageous accents and hair-brained schemes encouraged.
The seaside town of Kingsport has long been a home for artists, fortune seekers, eccentrics, smugglers and pirates, including the infamous Captain Douglas Corben. In fact, the captain went down with his ship in Kingsport Harbor ... with his treasure. Captain Corben's treasure chest has been recently discovered. Tonight it shall be decided who owns Captain Corben’s mysterious treasure and who will return home empty handed.
Are you a GM who hates when the system rules inhibit the story that your group is weaving together? Come learn about the Fudge RPG system, and how one GM uses it to keep the focus of his games on the characters and the events that unfold around them. Fudge uses adjectives instead of numbers, so you determine how a dice roll enhances the game instead of crunching numbers behind a GM's screen. Best of all, with Fudge you design the game yourself!
Fury of Dracula is a board game set in 1898, eight years after the events depicted in Bram Stoker's classic novel. One player takes on the role of Dracula, moving across the board in secret, while up to four other players play Hunters trying to bring his reign of evil to an end once and for all! Follow the clues, protect the innocent victims, and destroy the demon!
Fury of Dracula is a board game set in 1898, eight years after the events depicted in Bram Stoker's classic novel. One player takes on the role of Dracula, moving across the board in secret, while up to four other players play Hunters trying to bring his reign of evil to an end once and for all! Follow the clues, protect the innocent victims, and destroy the demon!