Set in an alternate-history version of 1949 where the "Great War" never ended, Tannhäuser pits the Army of the Union against the Obscura Korps' and their mix of technology and occult magic in a battle for the fate of all humanity.
Set in an alternate-history version of 1949 where the "Great War" never ended, Tannhäuser pits the Army of the Union against the Obscura Korps' and their mix of technology and occult magic in a battle for the fate of all humanity.
Set in an alternate-history version of 1949 where the "Great War" never ended, Tannhäuser pits the Army of the Union against the Obscura Korps' and their mix of technology and occult magic in a battle for the fate of all humanity.
Team Iuz is taking a break from the backstories this year and aiming for the other potholes both in front and behind the screen. They will be tackling gamer ‘ruts,’ slow starting adventures, lack of consistency, too many people at the table, scheduling issues, rules lawyers and their minions, among other issues in this two hour brain dump. If you have topics that you would like addressed during this session please send them to [email protected]
Think the bard is too support-ish to be playable? Tried a warlock but the party killed the selfish cad off? Now’s your chance! In this event, two teams – one support-oriented (bard, marshal, etc.), one very selfish (warlock, duskblade, etc.) – compete to answer the question: to aid or not to aid? Run by D&D designer Eytan Bernstein (Dragons of Faerun, et al) and Forgotten Realms author Erik Scott de Bie.
When a brief earthquake shook the village of Oak Creek the residents were shaken but believed that the worst was over. Just days later hunters and shepherds began to disappear without a trace. Animals were found in the forest, brutally killed and stripped of their hides. The reward is small and the danger is great.... Experience the world of Narosia with the Hero System, capturing the essence of epic action and fantasy.
Premiering at Gen Con, this strategic game pits you against other adventurers, racing through their Path Cards, battling dangerous predators, raging rapids, and more, to get to the Temple of the Monkey first! Use your equipment to overcome the hurdles in your path, your tactics to foul up your opponents' efforts, but most of all, your wits as you race to the Temple of the Monkey! All players welcome. Rules will be taught.
Premiering at Gen Con, this strategic game pits you against other adventurers, racing through their Path Cards, battling dangerous predators, raging rapids, and more, to get to the Temple of the Monkey first! Use your equipment to overcome the hurdles in your path, your tactics to foul up your opponents' efforts, but most of all, your wits as you race to the Temple of the Monkey! All players welcome. Rules will be taught.
Premiering at Gen Con, this strategic game pits you against other adventurers, racing through their Path Cards, battling dangerous predators, raging rapids, and more, to get to the Temple of the Monkey first! Use your equipment to overcome the hurdles in your path, your tactics to foul up your opponents' efforts, but most of all, your wits as you race to the Temple of the Monkey! All players welcome. Rules will be taught.
No tour of IOU would be complete without wandering through C.T.H.U.L.H.U. As it happens, Dr. Van Zandt is wanting to show off his new experiment in Temporal Mechanics. Of course Mr. Long is interested in this, and has arranged for all of you to be spectators at the event.