The SG99 team had retrieved both Laeg and The Grey of Macha before they fell to the Morrigan. Now, while returning home with the ship, Laeg receives a distress signal from a peaceful, but advanced culture. They are being attacked by the Goa'uld. What will our team do? Characters and histories are provided. Knowledge of the TV show is helpful. All you need is 3D6.
The SG99 team had retrieved both Laeg and The Grey of Macha before they fell to the Morrigan. Now, while returning home with the ship, Laeg receives a distress signal from a peaceful, but advanced culture. They are being attacked by the Goa'uld. What will our team do? Characters and histories are provided. Knowledge of the TV show is helpful. All you need is 3D6.
The SG99 team had retrieved both Laeg and The Grey of Macha before they fell to the Morrigan. Now, while returning home with the ship, Laeg receives a distress signal from a peaceful, but advanced culture. They are being attacked by the Goa'uld. What will our team do? Characters and histories are provided. Knowledge of the TV show is helpful. All you need is 3D6.
The SG99 team is called to help SG teams 1-4 at the Alpha Site. Once there, however, ALL of the SG officers disappear. All that's left at the Site are the enlisted. Sgt. Galehurst, Corp. Street, and Pvt. Zathras need to lead the enlisted, find the missing officers, and return safely to base. The Red Shirts are up to bat in this new SG99 adventure. Characters and histories provided. TV show knowledge is helpful. All you need is 3D6.
The SG99 team is called to help SG teams 1-4 at the Alpha Site. Once there, however, ALL of the SG officers disappear. All that's left at the Site are the enlisted. Sgt. Galehurst, Corp. Street, and Pvt. Zathras need to lead the enlisted, find the missing officers, and return safely to base. The Red Shirts are up to bat in this new SG99 adventure. Characters and histories provided. TV show knowledge is helpful. All you need is 3D6.
Ship-to-ship boarding actions, "bug hunts," and search-and-destroy missions through space stations are the sorts of games players will be among the first to sample in this intro of the soon-to-be released Starship CQB rules! This fast-paced, easy-to-learn miniatures wargaming system is designed to simulate Close-Quarter Battle (CQB) scenarios in a variety of science fiction environments. The intro will be conducted by the system designer.
What does it take to make money publishing your own d20 system material? The Game Mechanics provide an outline for starting up your own gaming business.
Starting Your Own Game Company and $elling Your Game
Description:
Colonel Louis Zocchi tells you how to get your games published and how to start your own game company, along with how to advertise, find distributors, and handle mark-ups and discounts.