Become a rail baron in the new Europe. An Empire Builder variant. Winners of this event will qualify to play in the finals on Saturday at 12 pm. Also a qualifier for the EBI, PBT and Mayfair Tournament.
Become a rail baron in the new Europe. An Empire Builder variant. Winners of this event will qualify to play in the finals on Saturday at 12 pm. Also a qualifier for the EBI, PBT and Mayfair Tournament.
Become a rail baron in the new Europe. An Empire Builder variant. Winners of this event will qualify to play in the finals on Saturday at 12 pm. Also a qualifier for the EBI, PBT and Mayfair Tournament.
Become a rail baron in the new Europe. An Empire Builder variant. Winners of this event will qualify to play in the finals on Saturday at 12 pm. Also a qualifier for the EBI, PBT and Mayfair Tournament.
Become a rail baron in the new Europe. An Empire Builder variant. Winners of this event will qualify to play in the finals on Saturday at 12 pm. Also a qualifier for the EBI, PBT and Mayfair Tournament.
The Germans are encircleing Stalingrad, and Stalin has ordered that it must not fall at any cost. The politicol officer has given you a mission. Hunt down and kill the German parahuman "hounds" before they have a chance to wipe the Special Directive here. If you suceed, your lives will be safer, you may even be rewarded. If you don't, well you know the consequences of refusing orders.
For decades, Vancouver has been seen as a safe haven to escape the past. Kindred, Garou, Changelings, and Mages all hold this city as a bastion of independence, but independence does not mean freedom or peace. All who come here have a story, and every story must eventually end. Times are changing; and stories left unfinished have a way of coming back to haunt those who would ignore them. This is a three-night classic World of Darkness event (tickets for each night must be purchased separately).
For decades, Vancouver has been seen as a safe haven to escape the past. Kindred, Garou, Changelings, and Mages all hold this city as a bastion of independence, but independence does not mean freedom or peace. All who come here have a story, and every story must eventually end. Times are changing; and stories left unfinished have a way of coming back to haunt those who would ignore them. This is a three-night classic World of Darkness event (tickets for each night must be purchased separately).
For decades, Vancouver has been seen as a safe haven to escape the past. Kindred, Garou, Changelings, and Mages all hold this city as a bastion of independence, but independence does not mean freedom or peace. All who come here have a story, and every story must eventually end. Times are changing; and stories left unfinished have a way of coming back to haunt those who would ignore them. This is a three-night classic World of Darkness event (tickets for each night must be purchased separately).
Learn the classic MET system, discuss the setting, or bring your "Ever After" ticket to pick up your character before the game. Seminar intended for those playing in the "Ever After" LARP event.