Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
Description:
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most treacherous dungeon will earn the title of Master Architect! Dungeon-crafting is an ancient Minotaur art that youve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
Description:
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most treacherous dungeon will earn the title of Master Architect! Dungeon-crafting is an ancient Minotaur art that youve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
Description:
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most treacherous dungeon will earn the title of Master Architect! Dungeon-crafting is an ancient Minotaur art that youve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
Description:
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most treacherous dungeon will earn the title of Master Architect! Dungeon-crafting is an ancient Minotaur art that youve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
Description:
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most treacherous dungeon will earn the title of Master Architect! Dungeon-crafting is an ancient Minotaur art that youve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
Description:
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most treacherous dungeon will earn the title of Master Architect! Dungeon-crafting is an ancient Minotaur art that youve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
Description:
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most treacherous dungeon will earn the title of Master Architect! Dungeon-crafting is an ancient Minotaur art that youve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
Description:
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most treacherous dungeon will earn the title of Master Architect! Dungeon-crafting is an ancient Minotaur art that youve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
Description:
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most treacherous dungeon will earn the title of Master Architect! Dungeon-crafting is an ancient Minotaur art that youve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.
Follow a unique blueprint and a variety of scoring challenges. Choose between mapping a path through your underground tunnels, placing key elements in your rooms, or searching for extra riches.
Description:
Players simultaneously draft and play cards to expand their dungeons, one chamber at a time. Spend gold between rounds to customize your labyrinth with monsters, traps, treasures, and secret passages. At the end of four years, the player with the most treacherous dungeon will earn the title of Master Architect! Dungeon-crafting is an ancient Minotaur art that youve studied for a decade under Master Hortgully. To demonstrate your skill as your final project, you must carve your own perilous labyrinth into the base of the Stonespine Mountains.