A multi-use card game where weather stations for 4 cities will compete to complete forecasts and victory points. Meet the designer and/or artist. This is an early access game.
Description:
This is a moderate weight card game where cards can be played in multiple different ways. Players will play and manipulate a tableau of cards that will create weather tokens each round. Special actions can manipulate your tableau so that you can be the first to match forecast goals. Cool weather tokens and unique engine building mechanics make you feel like you are creating the weather.
A multi-use card game where weather stations for 4 cities will compete to complete forecasts and victory points. Meet the designer and/or artist. This is an early access game.
Description:
This is a moderate weight card game where cards can be played in multiple different ways. Players will play and manipulate a tableau of cards that will create weather tokens each round. Special actions can manipulate your tableau so that you can be the first to match forecast goals. Cool weather tokens and unique engine building mechanics make you feel like you are creating the weather.
A multi-use card game where weather stations for 4 cities will compete to complete forecasts and victory points. Meet the designer and/or artist. This is an early access game.
Description:
This is a moderate weight card game where cards can be played in multiple different ways. Players will play and manipulate a tableau of cards that will create weather tokens each round. Special actions can manipulate your tableau so that you can be the first to match forecast goals. Cool weather tokens and unique engine building mechanics make you feel like you are creating the weather.
A Medium weight, puzzly game where players compete as News Stations using multi-use cards and action selection to complete forecast goals. Approximately 40 minutes + 10 minute rules explanation.
Description:
Players will start the game as 4 separate Weather Stations in their respective cities Snowberg, Sun City, Electropolis, and Rainchester. 4 Weather Forecast goals (puzzles) will be selected and players will use their starting cards and resources to slowly build an engine in their play area. These weather engines will produce snow, rain, lighting, sunshine and cloud tokens that can be manipulated to match the forecast goals. The larger your engine the more power you have to buy cards and complete goals.
A Medium weight, puzzly game where players compete as News Stations using multi-use cards and action selection to complete forecast goals. Approximately 40 minutes + 10 minute rules explanation.
Description:
Players will start the game as 4 separate Weather Stations in their respective cities Snowberg, Sun City, Electropolis, and Rainchester. 4 Weather Forecast goals (puzzles) will be selected and players will use their starting cards and resources to slowly build an engine in their play area. These weather engines will produce snow, rain, lighting, sunshine and cloud tokens that can be manipulated to match the forecast goals. The larger your engine the more power you have to buy cards and complete goals.
A Medium weight, puzzly game where players compete as News Stations using multi-use cards and action selection to complete forecast goals. Approximately 40 minutes + 10 minute rules explanation.
Description:
Players will start the game as 4 separate Weather Stations in their respective cities Snowberg, Sun City, Electropolis, and Rainchester. 4 Weather Forecast goals (puzzles) will be selected and players will use their starting cards and resources to slowly build an engine in their play area. These weather engines will produce snow, rain, lighting, sunshine and cloud tokens that can be manipulated to match the forecast goals. The larger your engine the more power you have to buy cards and complete goals.
A Medium weight, puzzly game where players compete as News Stations using multi-use cards and action selection to complete forecast goals. Approximately 40 minutes + 10 minute rules explanation.
Description:
Players will start the game as 4 separate Weather Stations in their respective cities Snowberg, Sun City, Electropolis, and Rainchester. 4 Weather Forecast goals (puzzles) will be selected and players will use their starting cards and resources to slowly build an engine in their play area. These weather engines will produce snow, rain, lighting, sunshine and cloud tokens that can be manipulated to match the forecast goals. The larger your engine the more power you have to buy cards and complete goals.
A Medium weight, puzzly game where players compete as News Stations using multi-use cards and action selection to complete forecast goals. Approximately 40 minutes + 10 minute rules explanation.
Description:
Players will start the game as 4 separate Weather Stations in their respective cities Snowberg, Sun City, Electropolis, and Rainchester. 4 Weather Forecast goals (puzzles) will be selected and players will use their starting cards and resources to slowly build an engine in their play area. These weather engines will produce snow, rain, lighting, sunshine and cloud tokens that can be manipulated to match the forecast goals. The larger your engine the more power you have to buy cards and complete goals.
A Medium weight, puzzly game where players compete as News Stations using multi-use cards and action selection to complete forecast goals. Approximately 40 minutes + 10 minute rules explanation.
Description:
Players will start the game as 4 separate Weather Stations in their respective cities Snowberg, Sun City, Electropolis, and Rainchester. 4 Weather Forecast goals (puzzles) will be selected and players will use their starting cards and resources to slowly build an engine in their play area. These weather engines will produce snow, rain, lighting, sunshine and cloud tokens that can be manipulated to match the forecast goals. The larger your engine the more power you have to buy cards and complete goals.
A Medium weight, puzzly game where players compete as News Stations using multi-use cards and action selection to complete forecast goals. Approximately 40 minutes + 10 minute rules explanation.
Description:
Players will start the game as 4 separate Weather Stations in their respective cities Snowberg, Sun City, Electropolis, and Rainchester. 4 Weather Forecast goals (puzzles) will be selected and players will use their starting cards and resources to slowly build an engine in their play area. These weather engines will produce snow, rain, lighting, sunshine and cloud tokens that can be manipulated to match the forecast goals. The larger your engine the more power you have to buy cards and complete goals.