Juega como el alma de una comunidad que vive su ultimo ano. Cada temporada tendra sus propios retos y acontecimientos, hasta que el inevitable fin llegue junto con el invierno.
Description:
The Quiet Year es un juego colaborativo de rol sobre dibujar mapas, donde todos tú serás el alma de una comunidad que vive su último año. Este juego utiliza una baraja de cartas para avanzar, donde cada carta representa una semana dentro del último año; cada carta desencadenará una serie de eventos y tú y tus amigos tomarán decisiones juntos y llevarán la historia a lugares inesperados hasta que el inevitable fin llegue junto con el invierno.
Juega como el alma de una comunidad que vive su ultimo ano. Cada temporada tendra sus propios retos y acontecimientos, hasta que el inevitable fin llegue junto con el invierno.
Description:
The Quiet Year es un juego colaborativo de rol sobre dibujar mapas, donde todos tú serás el alma de una comunidad que vive su último año. Este juego utiliza una baraja de cartas para avanzar, donde cada carta representa una semana dentro del último año; cada carta desencadenará una serie de eventos y tú y tus amigos tomarán decisiones juntos y llevarán la historia a lugares inesperados hasta que el inevitable fin llegue junto con el invierno.
By using the Quiet Year system, we learn how to build a world with friends. Its helpful when you want to make a world for your next RPG adventure, or just mess around with some creative ideas
Description:
This is a collaborative illustration game where you define the struggles of a community living after the collapse of civilization, and attempt to build something good within the ruins of the world. Maybe uncover mysteries of the past? How about discover what caused it all to happen? Start some projects to be rebuild. But be warned, some of your co survivors will need to make some tough choices that might conflict with your objectives. The goal of the game isn't to win or lose. It's to make the most of what is left as you manage your resources, and build society anew. Paper, and writing tools are all we will need, which will be supplied. Be prepared to work as a team, and to respect the choices your fellow team members make while being willing to make sacrifices.
By using the Quiet Year system, we learn how to build a world with friends. Its helpful when you want to make a world for your next RPG adventure, or just mess around with some creative ideas
Description:
This is a collaborative illustration game where you define the struggles of a community living after the collapse of civilization, and attempt to build something good within the ruins of the world. Maybe uncover mysteries of the past? How about discover what caused it all to happen? Start some projects to be rebuild. But be warned, some of your co survivors will need to make some tough choices that might conflict with your objectives. The goal of the game isn't to win or lose. It's to make the most of what is left as you manage your resources, and build society anew. Paper, and writing tools are all we will need, which will be supplied. Be prepared to work as a team, and to respect the choices your fellow team members make while being willing to make sacrifices.
Civilization has collapsed, but we have one quiet year to work together to rebuild before winter arrives.
Description:
A map game played using a deck of cards, each card corresponds to a week of the year and triggers events. You define the complications, struggles, and success of a community attempting to rebuild during this quiet year.
Dragons & Spiders: Rebuilding a Magical Forest to Be Your Home
Summary:
The humans destroyed your forest! You & your remaining fellow monsters must rebuild your lairs, discover the dangers the humans left, & more as you rebuild your forest community before they return.
Description:
This short map-making game was adapted from The Quiet Year by Mark Diaz Truman and Avery Alder by an 8-year-old, for 8-year-olds. It focuses on mysteries, creativity, taking turns and listening, and most importantly building on other player's ideas to create a magical place together. Prior to the start of the game, the humans came and destroyed the forest that you live in. You and your remaining fellow monsters must rebuild your lairs, discover what the the humans left behind, and try to discover more monsters on the way to rebuilding your forest community. The humans come back once the game is over and you need to be prepared!
The war with the Jackals is over & now is the time to rebuild before Winter hits. A map-based collaborative story game covering a year in the life of a small village.
A map game where you define the struggles of a post-apocalyptic community & attempt to build something good within their quiet year.
Description:
The game is played using a deck of cards – each of the 52 cards corresponds to a week during the quiet year. Each card triggers certain events – bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game.
The war with The Jackals is over & now is the time to rebuild before Winter hits. A map-based collaborative story game covering a year in the life of a small village.
A game about mapmaking & world building. In it you describe a community that has just experienced an apocalypse & you frame the struggles of the year that follows.
Description:
In The Quiet Year you define the struggles of a post-apocalyptic community, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern.
The game is played using a deck of cards – each of the 52 cards corresponds to a week during the quiet year. Each card triggers certain events – bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game.