With a list of growing rivals, the Starfinder Society sends the PCs to the irradiated ruins of a distant planet for potential solutions.
Description:
A Starfinder Society Scenario designed for levels 3–6.
The Exo-Guardians" leader, Zigvigix, has been forced by recent events to revaluate the Society"s arsenal of weapons. They order a new exploration mission to the irradiated nuclear wasteland world of Elytrio, homeworld of the beetle-like ghibrani species. Far from the homes of the surviving ghibranis, the PCs travel into a missile silo that contributed to the death of a world. What deadly weapons can the PCs find and what further concealed truths are there to uncover about the history of the ghibranis?
Content in Yesteryear"s Sorrow is a continuation of the Starfinder Society scenario, Starfinder Society #1–03: Yesteryear's Truth, however, playing this previous scenario is not required.
Written by Jason Keeley
Focus: Exo-Guardians faction
With a list of growing rivals, the Starfinder Society sends the PCs to the irradiated ruins of a distant planet for potential solutions.
Description:
A Starfinder Society Scenario designed for levels 3–6.
The Exo-Guardians" leader, Zigvigix, has been forced by recent events to revaluate the Society"s arsenal of weapons. They order a new exploration mission to the irradiated nuclear wasteland world of Elytrio, homeworld of the beetle-like ghibrani species. Far from the homes of the surviving ghibranis, the PCs travel into a missile silo that contributed to the death of a world. What deadly weapons can the PCs find and what further concealed truths are there to uncover about the history of the ghibranis?
Content in Yesteryear"s Sorrow is a continuation of the Starfinder Society scenario, Starfinder Society #1–03: Yesteryear's Truth, however, playing this previous scenario is not required.
Written by Jason Keeley
Focus: Exo-Guardians faction
With a list of growing rivals, the Starfinder Society sends the PCs to the irradiated ruins of a distant planet for potential solutions.
Description:
A Starfinder Society Scenario designed for levels 3–6.
The Exo-Guardians" leader, Zigvigix, has been forced by recent events to revaluate the Society"s arsenal of weapons. They order a new exploration mission to the irradiated nuclear wasteland world of Elytrio, homeworld of the beetle-like ghibrani species. Far from the homes of the surviving ghibranis, the PCs travel into a missile silo that contributed to the death of a world. What deadly weapons can the PCs find and what further concealed truths are there to uncover about the history of the ghibranis?
Content in Yesteryear"s Sorrow is a continuation of the Starfinder Society scenario, Starfinder Society #1–03: Yesteryear's Truth, however, playing this previous scenario is not required.
Written by Jason Keeley
Focus: Exo-Guardians faction
With a list of growing rivals, the Starfinder Society sends the PCs to the irradiated ruins of a distant planet for potential solutions.
Description:
A Starfinder Society Scenario designed for levels 3–6.
The Exo-Guardians" leader, Zigvigix, has been forced by recent events to revaluate the Society"s arsenal of weapons. They order a new exploration mission to the irradiated nuclear wasteland world of Elytrio, homeworld of the beetle-like ghibrani species. Far from the homes of the surviving ghibranis, the PCs travel into a missile silo that contributed to the death of a world. What deadly weapons can the PCs find and what further concealed truths are there to uncover about the history of the ghibranis?
Content in Yesteryear"s Sorrow is a continuation of the Starfinder Society scenario, Starfinder Society #1–03: Yesteryear's Truth, however, playing this previous scenario is not required.
Written by Jason Keeley
Focus: Exo-Guardians faction
With a list of growing rivals, the Starfinder Society sends the PCs to the irradiated ruins of a distant planet for potential solutions.
Description:
A Starfinder Society Scenario designed for levels 3–6.
The Exo-Guardians" leader, Zigvigix, has been forced by recent events to revaluate the Society"s arsenal of weapons. They order a new exploration mission to the irradiated nuclear wasteland world of Elytrio, homeworld of the beetle-like ghibrani species. Far from the homes of the surviving ghibranis, the PCs travel into a missile silo that contributed to the death of a world. What deadly weapons can the PCs find and what further concealed truths are there to uncover about the history of the ghibranis?
Content in Yesteryear"s Sorrow is a continuation of the Starfinder Society scenario, Starfinder Society #1–03: Yesteryear's Truth, however, playing this previous scenario is not required.
Written by Jason Keeley
Focus: Exo-Guardians faction
You are members of the Starfinder Society sent to investigate a distress beacon.
Description:
A series of five Starfinder RPG Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.