Head-to-head competition. Bring your own 55-card deck or one can be provided. No promo or chase cards. Basic 4th edition rules. Rule of the cosmos enforced. Double elimination.
Each player gets one booster pack from each set. (That's right, including Forgotten Realms!). Standard Tournament format and rules apply. Tickets are limited for this event, only thirty-six players!
Sanctioned.The best of the best clash to determine who is the true Master of Spellfire. All players begin their journey in one of two qualifying rounds, though players are free to play in both qualifiers in an attempt to reach the Semifinals.This year, two variants are being used to increase the excitement:The Grind is the same as last year, but the Dungeon Discard is new. You can discard your dungeon card (to the Void) at any time during your turn (timing is like a wish spell) to discard any one card in any discard pile to the Void.
Sanctioned.The best of the best clash to determine who is the true Master of Spellfire. All players begin their journey in one of two qualifying rounds, though players are free to play in both qualifiers in an attempt to reach the Semifinals.This year, two variants are being used to increase the excitement:The Grind is the same as last year, but the Dungeon Discard is new. You can discard your dungeon card (to the Void) at any time during your turn (timing is like a wish spell) to discard any one card in any discard pile to the Void.
Sanctioned.The battle between the worlds of Spellfire erupts again this year, but this time the Rule Lawyers have the upper hand! Rule cards affect only the players who actually play them, promising to make this World War one of the most brutal in history!