Your clan chief's daughter is missing, fled nearby into Aldryami-held ruins. Did she wander off alone & unguarded, was she kidnapped - or did she flee he impending wedding?
Description:
On the day before her marriage, a union that would finally bring peace between your clan and its powerful rival, your clan chief's daughter is missing, apparently fled into Aldryami-held ruins at the edge of your territory. Did she wander off alone and unguarded, was she kidnapped... or did she flee? Now you must find and retrieve her, or bring back a means to resolve the insult her disappearance has caused. Set in Glorantha using the new RuneQuest: Roleplaying in Glorantha rules (no prior experience with Glorantha or RuneQuest necessary). Part of Chaosium's "Play with the Creator!" block of events.
(RuneQuest: Roleplaying in Glorantha. 4-6 players. Pre-gens provided. 4 hr duration.)
Your clan chief's daughter is missing, fled nearby into Aldryami-held ruins. Did she wander off alone & unguarded, was she kidnapped - or did she flee he impending wedding?
Description:
Following the events at the Broken Tower, the adventurers are sent to Runegate by their clan chief, to investigate rumors of the desecration of the grave of one of the famous ancestors. When they arrive, they discover that something terrible is at work there, and it will take all their wits and strength of arms to survive. This adventure is a sequel to the RuneQuest Quickstart Adventure "The Broken Tower". Pregenerated adventurers provided.
(RuneQuest: Roleplaying in Glorantha. 3-6 players per table. Pre-gens provided. 4 hr duration.)
Your clan chief's daughter is missing, fled nearby into Aldryami-held ruins. Did she wander off alone & unguarded, was she kidnapped - or did she flee he impending wedding?
Description:
Following the events at the Broken Tower, the adventurers are sent to Runegate by their clan chief, to investigate rumors of the desecration of the grave of one of the famous ancestors. When they arrive, they discover that something terrible is at work there, and it will take all their wits and strength of arms to survive. This adventure is a sequel to the RuneQuest Quickstart Adventure "The Broken Tower". Pregenerated adventurers provided.
(RuneQuest: Roleplaying in Glorantha. 3-6 players per table. Pre-gens provided. 4 hr duration.)
Your clan chief's daughter is missing, fled nearby into Aldryami-held ruins. Did she wander off alone & unguarded, was she kidnapped - or did she flee he impending wedding?
Description:
Following the events at the Broken Tower, the adventurers are sent to Runegate by their clan chief, to investigate rumors of the desecration of the grave of one of the famous ancestors. When they arrive, they discover that something terrible is at work there, and it will take all their wits and strength of arms to survive. This adventure is a sequel to the RuneQuest Quickstart Adventure "The Broken Tower". Pregenerated adventurers provided.
(RuneQuest: Roleplaying in Glorantha. 3-6 players per table. Pre-gens provided. 4 hr duration.)
Your clan chief's daughter is missing, fled nearby into Aldryami-held ruins. Did she wander off alone & unguarded, was she kidnapped - or did she flee he impending wedding?
Description:
Following the events at the Broken Tower, the adventurers are sent to Runegate by their clan chief, to investigate rumors of the desecration of the grave of one of the famous ancestors. When they arrive, they discover that something terrible is at work there, and it will take all their wits and strength of arms to survive. This adventure is a sequel to the RuneQuest Quickstart Adventure "The Broken Tower". Pregenerated adventurers provided.
(RuneQuest: Roleplaying in Glorantha. 3-6 players per table. Pre-gens provided. 4 hr duration.)
In that classic scene of stealing a gem from the forehead of a statue, players have a chance to learn the rules to the upcoming game.
Description:
Sent by your clan to steal a valuable jewel, right under the noses of the temple guards of Yara Aranis, The Reaching Moon, your band hopes to be in and out before you are detected. On this pre-dawn, black moon morning they are at their most vulnerable, but if a fight breaks out as you escape, you are well prepared to smash your way through the compound gates. The rules for the game will be taught at the table.
(RuneQuest. 3-4 Players. Pre-gens provided. 2 hr duration.)
In that classic scene of stealing a gem from the forehead of a statue, players have a chance to learn the rules to the upcoming game.
Description:
Sent by your clan to steal a valuable jewel, right under the noses of the temple guards of Yara Aranis, The Reaching Moon, your band hopes to be in and out before you are detected. On this pre-dawn, black moon morning they are at their most vulnerable, but if a fight breaks out as you escape, you are well prepared to smash your way through the compound gates. The rules for the game will be taught at the table.
(RuneQuest. 3-4 Players. Pre-gens provided. 2 hr duration.)
In that classic scene of stealing a gem from the forehead of a statue, players have a chance to learn the rules to the upcoming game.
Description:
Sent by your clan to steal a valuable jewel, right under the noses of the temple guards of Yara Aranis, The Reaching Moon, your band hopes to be in and out before you are detected. On this pre-dawn, black moon morning they are at their most vulnerable, but if a fight breaks out as you escape, you are well prepared to smash your way through the compound gates. The rules for the game will be taught at the table.
(RuneQuest. 3-4 Players. Pre-gens provided. 2 hr duration.)
In that classic scene of stealing a gem from the forehead of a statue, players have a chance to learn the rules to the upcoming game.
Description:
Sent by your clan to steal a valuable jewel, right under the noses of the temple guards of Yara Aranis, The Reaching Moon, your band hopes to be in and out before you are detected. On this pre-dawn, black moon morning they are at their most vulnerable, but if a fight breaks out as you escape, you are well prepared to smash your way through the compound gates. The rules for the game will be taught at the table.
(RuneQuest. 3-4 Players. Pre-gens provided. 2 hr duration.)
Sent by their chieftain to recover their stolen herd, the adventurers discover that their cattle are held in an ancient ruin in the badlands. Preview of this year's release.
Description:
"The wealth of a clan is in its cattle", the saying goes. Sent by their chieftain to recover their stolen herd, the adventurers discover that their cattle are held in an ancient ruin in the badlands at the edge of their tribe's territory. Cattle thievery is common among the feuding tribes, but some mysterious force is at work this time. Can the adventurers solve the mystery of the old ruin and recover their herd before it is too late? This adventure is the Free RPG Day book for 2017. Pre-gen characters provided.
(RuneQuest. 3-6 Players. Pre-gens provided. 4 hr duration.)