Join us in this competitive adventure game and explore the world of Arzium, land of ancient civilizations, bizarre creatures, unexplained wonders, and vibrant characters.
Description:
Each turn, you may activate one of the adventurer cards in your party by flipping the card face down. Activating an adventurer allows you to place search tokens on the board in the shape depicted on your adventurer card. When every square on a landscape card has been searched, the player who did the most claims the card, finding the lost adventurer and adding them to their party. Each adventurer you add to your party gives you points and a new search pattern that you can use. When searching, you also claim coins, which can be spent to use special actions or purchase artifacts with useful powers. When one player has ten adventurers in their party, the game ends, and the player with the most points wins.
Join us in this competitive adventure game and explore the world of Arzium, land of ancient civilizations, bizarre creatures, unexplained wonders, and vibrant characters.
Description:
Each turn, you may activate one of the adventurer cards in your party by flipping the card face down. Activating an adventurer allows you to place search tokens on the board in the shape depicted on your adventurer card. When every square on a landscape card has been searched, the player who did the most claims the card, finding the lost adventurer and adding them to their party. Each adventurer you add to your party gives you points and a new search pattern that you can use. When searching, you also claim coins, which can be spent to use special actions or purchase artifacts with useful powers. When one player has ten adventurers in their party, the game ends, and the player with the most points wins.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board. Place markers on the board in various patterns in order to claim landscape cards and add new adventurers to your tableau, expanding your search party and giving you new options for search patterns in future turns.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board. Place markers on the board in various patterns in order to claim landscape cards and add new adventurers to your tableau, expanding your search party and giving you new options for search patterns in future turns.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board. Place markers on the board in various patterns in order to claim landscape cards and add new adventurers to your tableau, expanding your search party and giving you new options for search patterns in future turns.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board. Place markers on the board in various patterns in order to claim landscape cards and add new adventurers to your tableau, expanding your search party and giving you new options for search patterns in future turns.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board. Place markers on the board in various patterns in order to claim landscape cards and add new adventurers to your tableau, expanding your search party and giving you new options for search patterns in future turns.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board. Place markers on the board in various patterns in order to claim landscape cards and add new adventurers to your tableau, expanding your search party and giving you new options for search patterns in future turns.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board. Place markers on the board in various patterns in order to claim landscape cards and add new adventurers to your tableau, expanding your search party and giving you new options for search patterns in future turns.
Compete to find lost adventurers. The game includes more than 50 unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound.
Description:
The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board. Place markers on the board in various patterns in order to claim landscape cards and add new adventurers to your tableau, expanding your search party and giving you new options for search patterns in future turns.