Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Choose when and where to play your heroes wisely.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Choose when and where to play your heroes wisely.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Choose when and where to play your heroes wisely.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Choose when and where to play your heroes wisely.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Choose when and where to play your heroes wisely.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Choose when and where to play your heroes wisely.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Choose when and where to play your heroes wisely.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Choose when and where to play your heroes wisely.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Choose when and where to play your heroes wisely.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?
Deduction meets lane battler. A game with hidden information and asymmetric powers that will leave you wanting to win AND lose your battles. Choose when and where to play your heroes wisely.
Description:
In Pillars of Fate, 2 players compete across three ages, deploying mortal champions and divine beings to claim legendary quests. Each age unfolds as players take turns strategically playing cards into three quest lanes, where battles are won through either the path of Feathers or Scorpions. Victory isnt just about winningits about how you win. The dominant suit in each lane determines the battles rewards, meaning the victor may walk away with satisfaction or possibly fewer points than expected. To deepen the intrigue, players may place one card face down per lane, keeping their true intentions hidden. Is it a powerful reinforcement or the perfect trap? Additionally, divine beings bring special asymmetric abilities that can drastically shift the tide of battle, adding another layer of strategy. Can you control the fate of the quests and earn the most renown at the end of the 3 ages?