PFS (2e) #7-12: The Chitterwood Walks, Part 2: The Battle of Logas
Summary:
5th-6th level characters. The PCs accompany the Chitterwood goblins to fight against Logas and the undead that keep emerging from the city.
Description:
With the success of the Chitterwood Talks, the goblin tribes are ready to march on Logas and put a stop to the undead attacks. As forces approach the city, rumors start to circle of a strange plague only affecting Hellknights, leaving the undead Hellknights covered in bizarre, circular scars and bearing the mark of an unknown order. Within Logas, a Hellknight necromancer has declared herself the head of a new Hellknight order and is using the city as her chance to prove its worth.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
PFS (2e) #7-12: The Chitterwood Walks, Part 2: The Battle of Logas
Summary:
5th-6th level characters. The PCs accompany the Chitterwood goblins to fight against Logas and the undead that keep emerging from the city.
Description:
With the success of the Chitterwood Talks, the goblin tribes are ready to march on Logas and put a stop to the undead attacks. As forces approach the city, rumors start to circle of a strange plague only affecting Hellknights, leaving the undead Hellknights covered in bizarre, circular scars and bearing the mark of an unknown order. Within Logas, a Hellknight necromancer has declared herself the head of a new Hellknight order and is using the city as her chance to prove its worth.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
PFS (2e) #7-12: The Chitterwood Walks, Part 2: The Battle of Logas
Summary:
5th-6th level characters. The PCs accompany the Chitterwood goblins to fight against Logas and the undead that keep emerging from the city.
Description:
With the success of the Chitterwood Talks, the goblin tribes are ready to march on Logas and put a stop to the undead attacks. As forces approach the city, rumors start to circle of a strange plague only affecting Hellknights, leaving the undead Hellknights covered in bizarre, circular scars and bearing the mark of an unknown order. Within Logas, a Hellknight necromancer has declared herself the head of a new Hellknight order and is using the city as her chance to prove its worth.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
PFS (2e) #7-12: The Chitterwood Walks, Part 2: The Battle of Logas
Summary:
5th-6th level characters. The PCs accompany the Chitterwood goblins to fight against Logas and the undead that keep emerging from the city.
Description:
With the success of the Chitterwood Talks, the goblin tribes are ready to march on Logas and put a stop to the undead attacks. As forces approach the city, rumors start to circle of a strange plague only affecting Hellknights, leaving the undead Hellknights covered in bizarre, circular scars and bearing the mark of an unknown order. Within Logas, a Hellknight necromancer has declared herself the head of a new Hellknight order and is using the city as her chance to prove its worth.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
PFS (2e) #7-12: The Chitterwood Walks, Part 2: The Battle of Logas
Summary:
5th-6th level characters. The PCs accompany the Chitterwood goblins to fight against Logas and the undead that keep emerging from the city.
Description:
With the success of the Chitterwood Talks, the goblin tribes are ready to march on Logas and put a stop to the undead attacks. As forces approach the city, rumors start to circle of a strange plague only affecting Hellknights, leaving the undead Hellknights covered in bizarre, circular scars and bearing the mark of an unknown order. Within Logas, a Hellknight necromancer has declared herself the head of a new Hellknight order and is using the city as her chance to prove its worth.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
PFS (2e) #7-12: The Chitterwood Walks, Part 2: The Battle of Logas
Summary:
5th-6th level characters. The PCs accompany the Chitterwood goblins to fight against Logas and the undead that keep emerging from the city.
Description:
With the success of the Chitterwood Talks, the goblin tribes are ready to march on Logas and put a stop to the undead attacks. As forces approach the city, rumors start to circle of a strange plague only affecting Hellknights, leaving the undead Hellknights covered in bizarre, circular scars and bearing the mark of an unknown order. Within Logas, a Hellknight necromancer has declared herself the head of a new Hellknight order and is using the city as her chance to prove its worth.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
PFS (2e) #7-12: The Chitterwood Walks, Part 2: The Battle of Logas
Summary:
5th-6th level characters. The PCs accompany the Chitterwood goblins to fight against Logas and the undead that keep emerging from the city.
Description:
With the success of the Chitterwood Talks, the goblin tribes are ready to march on Logas and put a stop to the undead attacks. As forces approach the city, rumors start to circle of a strange plague only affecting Hellknights, leaving the undead Hellknights covered in bizarre, circular scars and bearing the mark of an unknown order. Within Logas, a Hellknight necromancer has declared herself the head of a new Hellknight order and is using the city as her chance to prove its worth.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
9th-10th level characters. A door into a complex sealed since the time of Ancient Azlant is about to be opened.
Description:
The self-proclaimed Runelord and newly minted venture-captain Zinthyra Tannol has finally gotten her lodge set up within Kaer Maga. The purpose is to explore a site beneath the City of Strangers that an Azlanti wizard sealed, and which hasn't been opened since. While Venture-Captain Tannol is an expert on all things Azlanti and Thassilonian, she does not know what lies beyond the door, nor why it was sealed.
This is a high-level adventure. No pregenerated characters are available; players must bring their own valid character to play.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
9th-10th level characters. A door into a complex sealed since the time of Ancient Azlant is about to be opened.
Description:
The self-proclaimed Runelord and newly minted venture-captain Zinthyra Tannol has finally gotten her lodge set up within Kaer Maga. The purpose is to explore a site beneath the City of Strangers that an Azlanti wizard sealed, and which hasn't been opened since. While Venture-Captain Tannol is an expert on all things Azlanti and Thassilonian, she does not know what lies beyond the door, nor why it was sealed.
This is a high-level adventure. No pregenerated characters are available; players must bring their own valid character to play.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
9th-10th level characters. A door into a complex sealed since the time of Ancient Azlant is about to be opened.
Description:
The self-proclaimed Runelord and newly minted venture-captain Zinthyra Tannol has finally gotten her lodge set up within Kaer Maga. The purpose is to explore a site beneath the City of Strangers that an Azlanti wizard sealed, and which hasn't been opened since. While Venture-Captain Tannol is an expert on all things Azlanti and Thassilonian, she does not know what lies beyond the door, nor why it was sealed.
This is a high-level adventure. No pregenerated characters are available; players must bring their own valid character to play.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.