A cooperative boardgame in which players act as psychics attempting to solve a murder through the interpretation of dreams.
Description:
A cooperative boardgame in which players act as psychics attempting to solve a murder through the interpretation of dreams. Using only abstract imagery provided by a Ghost player and their own clairvoyance, players work together to determine their own “Case Files” made of suspect, murder location, and murder weapon. If all psychics can complete their files, they may apply their psychic powers once more to determining which scenario actually occurred and set the ghost to rest.
A cooperative boardgame in which players act as psychics attempting to solve a murder through the interpretation of dreams.
Description:
A cooperative boardgame in which players act as psychics attempting to solve a murder through the interpretation of dreams. Using only abstract imagery provided by a Ghost player and their own clairvoyance, players work together to determine their own “Case Files” made of suspect, murder location, and murder weapon. If all psychics can complete their files, they may apply their psychic powers once more to determining which scenario actually occurred and set the ghost to rest.
A cooperative boardgame in which players act as psychics attempting to solve a murder through the interpretation of dreams.
Description:
A cooperative boardgame in which players act as psychics attempting to solve a murder through the interpretation of dreams. Using only abstract imagery provided by a Ghost player and their own clairvoyance, players work together to determine their own “Case Files” made of suspect, murder location, and murder weapon. If all psychics can complete their files, they may apply their psychic powers once more to determining which scenario actually occurred and set the ghost to rest.
Blending mystery-solving with creative interpretation and teamwork, as players discuss and deduce meanings from abstract imagery to advance through stages of the investigation.
Description:
Mysterium is a cooperative deduction board game for 2–7 players where everyone works together to solve a haunting mystery. One player takes on the role of a ghost who cannot speak and communicates only through surreal illustrated vision cards. The other players are psychic investigators trying to interpret these visions to figure out who committed the murder, where it happened, and with what weapon—all before time runs out.;
Blending mystery-solving with creative interpretation and teamwork, as players discuss and deduce meanings from abstract imagery to advance through stages of the investigation.
Description:
Mysterium is a cooperative deduction board game for 2–7 players where everyone works together to solve a haunting mystery. One player takes on the role of a ghost who cannot speak and communicates only through surreal illustrated vision cards. The other players are psychic investigators trying to interpret these visions to figure out who committed the murder, where it happened, and with what weapon—all before time runs out.;
Blending mystery-solving with creative interpretation and teamwork, as players discuss and deduce meanings from abstract imagery to advance through stages of the investigation.
Description:
Mysterium is a cooperative deduction board game for 2–7 players where everyone works together to solve a haunting mystery. One player takes on the role of a ghost who cannot speak and communicates only through surreal illustrated vision cards. The other players are psychic investigators trying to interpret these visions to figure out who committed the murder, where it happened, and with what weapon—all before time runs out.;
You have dared to cross the threshold of the haunted Mysterium Manor! Settle in, open your mind and awaken your sixth sense as you prepare to lay a stranded soul to rest.
Description:
In the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery. Unable to talk, the amnesiac ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.
You have dared to cross the threshold of the haunted Mysterium Manor! Settle in, open your mind and awaken your sixth sense as you prepare to lay a stranded soul to rest.
Description:
In the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery. Unable to talk, the amnesiac ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.
A cooperative boardgame in which players act as psychics attempting to solve a murder through the interpretation of dreams.
Description:
A cooperative boardgame in which players act as psychics attempting to solve a murder through the interpretation of dreams. Using only abstract imagery provided by a Ghost player and their own clairvoyance, players work together to determine their own “Case Files” made of suspect, murder location, and murder weapon. If all psychics can complete their files, they may apply their psychic powers once more to determining which scenario actually occurred and set the ghost to rest.