You are Com Guard infantrymen working for ComStar during the Jihad era. The players' mission is to infiltrate and take control of a Blakist HPG.
Description:
Before beginning the scenario, players will learn the game mechanics. The players start on the HPGs ground floor and must travel down to the lowest floor where the HPGs main control panel is. There is no elevator, and the door to every set of stairs is locked. At every floor, the players must fight Blakists and solve a puzzle to get the master keycard that unlocks the door to the next level down. Each floor has a different purpose.
You are Com Guard infantrymen working for ComStar during the Jihad era. The players' mission is to infiltrate and take control of a Blakist HPG.
Description:
Before beginning the scenario, players will learn the game mechanics. The players start on the HPGs ground floor and must travel down to the lowest floor where the HPGs main control panel is. There is no elevator, and the door to every set of stairs is locked. At every floor, the players must fight Blakists and solve a puzzle to get the master keycard that unlocks the door to the next level down. Each floor has a different purpose.
You are Com Guard infantrymen working for ComStar during the Jihad era. The players' mission is to infiltrate and take control of a Blakist HPG.
Description:
Before beginning the scenario, players will learn the game mechanics. The players start on the HPGs ground floor and must travel down to the lowest floor where the HPGs main control panel is. There is no elevator, and the door to every set of stairs is locked. At every floor, the players must fight Blakists and solve a puzzle to get the master keycard that unlocks the door to the next level down. Each floor has a different purpose.
You are Com Guard infantrymen working for ComStar during the Jihad era. The players' mission is to infiltrate and take control of a Blakist HPG.
Description:
Before beginning the scenario, players will learn the game mechanics. The players start on the HPGs
ground floor and must travel down to the lowest floor where the HPGs main control panel is. There is no elevator, and the door to every set of stairs is locked. At every floor, the players must fight Blakists and solve a puzzle to get the master keycard that unlocks the door to the next level down. Each floor has a different purpose.
Attack the secret combine weapons research facility on Tokyo-3! Narrative-focused cooperative game with custom rules, featuring Mechwarrior clix mechanics & minis & Evangelion extras.
Description:
14 years ago, the top secret Draconis Combine weapons research facility on Tokyo-3 lost communications with the outside world after an asteroid impact. You have been sent to make contact. Will the inhabitants welcome your relief effort, or reject your attempts to plunder their advanced military technology? Are the other teams sent your friends, or will they stab you in the back to steal the secrets for themselves? This will be a mostly cooperative, narrative-focused game featuring Mechwarrior clix miniatures and basic rules, with Evangelion-themed additions and surprises. Familiarity with the source material is not strictly necessary, but will increase the enjoyability of the ridiculous crossover scenario.