There is more to Battletech than 'Mechs. Take on the role of a Mechwarrior during the Dark Age. Failure means it's just another one-shot. Success lets you walk away with the spoils.
Description:
Styk. 3135. The HPG network is down. BattleMechs are rare. And the Republic of the Sphere, which seemed to be the best hope the Inner Sphere had for peace...has failed. The Capellan Confederation has now taken control of the planet Skyk, resulting in a presence of security forces. Those forces are looking for something or someone which is causing many on world to feel uneasy, especially those that have shown interest in BattleMech warfare. The characters feel as if their every move is being closely watched until a chance encounter may save them...or condemn them.
In the Solaris Battle Royal I, there can be only one. Fight your way to the top of the scrap heap as one of 12 elite contenders. Every man for themselves in a unique light or medium mech. Dark Ages rules set and mechs provided. More at www.roguejudges.org
In the Solaris Battle Royal II, there can be only one. Fight your way to the top of the scrap heap as one of 12 elite contenders. Every man for themselves in a unique Heavy or Assault mech. Dark Ages rules and mechs provided. More at www.roguejudges.org
Ongoing Solaris VII battles by weight class, with daily leaders determined by wins/reputation. Buy one ticket and play in as many games as you want that day!
Ongoing Solaris VII battles by weight class, with daily leaders determined by wins/reputation. Buy one ticket and play in as many games as you want that day!
Ongoing Solaris VII battles by weight class, with daily leaders determined by wins/reputation. Buy one ticket and play in as many games as you want that day!