Someone stole a spirit! Race them across Creana to get it back and save an oasis town.
Description:
Creana has spirits great and small worshipped by its people. One of these, the spirit of an oasis serving a far-flung outpost, has been kidnapped. The people are suffering. As agents of Pharon, you must chase down and recover this minor Passion, and bring its kidnappers to justice!
A Horror is trying to take over Haven. It has tainted a t’skrang
troubadour, who has entered the town from Parlainth, bringing
corruption with her.
Description:
The characters will need to track down the troubadour, determine the cause of the corruption, and confront the Horror in the Twists. Just an ordinary day, right?
Create a First to Third Circle character, or a choice of First Circle character sheets will be provided at the event.
A Legends of Barsaive Adventure. When the infirm disappear from Haven, who could benefit?
Description:
A human woman has lost her aunt and she needs some freelance snoops to track down what happened. Not all is as it seems, however, as you investigate the Curators and the local poor house. Everyone seems interested in how your case is going.
A Legends of Barsaive Adventure. An artifact has gone missing and everyone is interested.
Description:
Another artifact has disappeared while under the Adventuring Companies’ guard. What was this device and how does this keep happening? The ancient Loremaster Vardeghul recruits you to get to the bottom of it all.
A Legends of Barsaive Adventure. The Adventuring
Companies decide to explore Parlainth in force and you're just the
sort they want on this expedition.
Description:
A Legends of Barsaive adventure. After months of
research, the Adventuring Companies are only slightly closer to
recovering their prize. They decide to find the answers they seek
within Parlainth by force, and you're just the sort they want on this
expedition.
A Legends of Barsaive Adventure. The mood in Haven
is tense. But the mood outside of Haven is worse, venture under
Parlainth to negotiate a truce with the queen of the dead.
Description:
A Legends of Barsaive adventure. An unlikely ally
has made the Adventuring Companies an offer, one that requires your
assistance to carry out their end of the deal. Delve once more into
the catacombs of Parlainth and see if you have what it takes to
survive this test. Characters will be provided, but players are
encouraged to bring their own
A Legend of Barsaive Living Campaign Adventure. Time to travel outside of Haven to Kaer Eidolon, on the Serpent River at the edge of the Blood Wood, to provide escort.
Description:
You and your fellow adventurers are to provide escort as requested by a
member of the Carithasca ranelle of the Rose Court. The Last Cause
Caravan Company is setting up the journey, but will you be set up?
Bring your Legend of Barsaive character sheet if you have one. Or create a First Circle character using the Haven rules on our website. Or a choice of First Circle character sheets will be provided at the event.
A Legend of Barsaive Living Campaign Adventure. Time to travel outside of Haven to Kaer Eidolon, on the Serpent River at the edge of the Blood Wood, to provide escort.
Description:
You and your fellow adventurers are to provide escort as requested by a member of the Carithasca ranelle of the Rose Court. The Last Cause Caravan Company is setting up the journey, but will you be set up?
Bring your Legend of Barsaive character sheet if you have one. Or create a First Circle character using the Haven rules on our website. Or a choice of First Circle character sheets will be provided at the event.
A Legends of Barsaive
adventure. In the face of imminent destruction, the citizens of Haven
must band together in order to survive.
Description:
A Legends of Barsaive adventure. A power
foe makes their final move against the crippled ton of Haven. It’s
citizens must put their political differences aside if they wish to
have a city left to squabble over. New players welcome, pre-gens
available.