The wind carries the threatening scent of an impending conflict, ready to explode should nothing be done in time to prevent it. In this race against the clock, time is the merciless enemy.
Description:
Dive into a vibrant high-fantasy setting, and consistent multi-faceted lore. In this adventure, the summer sun shines down on verdant meadows stretching as far as the eye can see. The thundering of hooves on the dry dirt road breaks the tranquility of the peaceful tableau. No consideration is given to the lovely countryside, and neither to the exhausted mounts. Making it in time is all that matters. This adventure will be run by our GMs in tables of up to 6 players each.
The wind carries the threatening scent of an impending conflict, ready to explode should nothing be done in time to prevent it. In this race against the clock, time is the merciless enemy.
Description:
Dive into the world of Eana with Fateforge, the award-winning French take on 5E, including expanded modular rules, a vibrant high-fantasy setting, and consistent multi-faceted lore. In this adventure, the summer sun shines down on verdant meadows stretching as far as the eye can see. The thundering of hooves on the dry dirt road breaks the tranquility of the peaceful tableau. No consideration is given to the lovely countryside, and neither to the exhausted mounts. Making it in time is all that matters... This adventure will be run by our GMs in tables of up to 6 players each.
The wind carries the threatening scent of an impending conflict, ready to explode should nothing be done in time to prevent it. In this race against the clock, time is the merciless enemy.
Description:
Dive into a vibrant high-fantasy setting, and consistent multi-faceted lore. In this adventure, the summer sun shines down on verdant meadows stretching as far as the eye can see. The thundering of hooves on the dry dirt road breaks the tranquility of the peaceful tableau. No consideration is given to the lovely countryside, and neither to the exhausted mounts. Making it in time is all that matters. This adventure will be run by our GMs in tables of up to 6 players each.
At the end of their first year at a magical trade school, a bunch of students step out for a frat initiation that takes an unexpected and dangerous turn.
Description:
Rising sophomores are invited to a manor on the edge of campus to complete the initiation into a prestigious historic fraternity. Initiates must defend an abandoned manor on the edge of campus, using only their ingenuity and the magic they have learned. This sounds more than a little dorky, but the upperclassmen say that the post-initiation after party is when they made their first real friends, and you can only go to the afterparty if you go through the dorky initiation. You have been told that you will make traps, ou suspect the large costume you saw being loaded into a van is involved, and there are rumors of something disturbing at the manor, but you're not completely sure what to expect. Join 6 players and 2 GMs for a long format game! Character sheets will be provided. The story will involve elements of horror and gore, and RP is encouraged. Most of all, have fun!
Players will have pre-generated characters loosely based on the investigators from Arkham Horror the board game and will try to save the city and perhaps the world itself from the Horror within.
Has sido contratado para robar un antiguo artefacto del Grillete Subterraneo, la prision subterranea y el relicario de Hopeort. Pero solo hay una forma de entrar: como prisioneros!
Description:
El Conde Vlad de Hopeort te ha contratado junto con un grupo de mercenarios para infiltrarse al Grillete Subterráneo, la prisión subterránea y relicario de máxima seguridad de la ciudad, conocida por ser tanto impenetrable como inexpugnable, con el fin de robar un antiguo artefacto que el conde afirma que es suyo. Deberán entrar como prisioneros, encontrar un camino hacia la reliquia y escapar. Estás seguro de que serás uno de los primeros en hacer leyenda al robar y escapar del lugar, aunque no sepas nada sobre lo que sucede dentro de la prisión, ya que las historias nunca salen de allí. Sin embargo, estás decidido a ser el primero en contar la historia, ¿será tu determinación suficiente?
Has sido contratado para robar un antiguo artefacto del Grillete Subterraneo, la prision subterranea y el relicario de Hopeort. Pero solo hay una forma de entrar: como prisioneros!
Description:
El Conde Vlad de Hopeort te ha contratado junto con un grupo de mercenarios para infiltrarse al Grillete Subterráneo, la prisión subterránea y relicario de máxima seguridad de la ciudad, conocida por ser tanto impenetrable como inexpugnable, con el fin de robar un antiguo artefacto que el conde afirma que es suyo. Deberán entrar como prisioneros, encontrar un camino hacia la reliquia y escapar. Estás seguro de que serás uno de los primeros en hacer leyenda al robar y escapar del lugar, aunque no sepas nada sobre lo que sucede dentro de la prisión, ya que las historias nunca salen de allí. Sin embargo, estás decidido a ser el primero en contar la historia, ¿será tu determinación suficiente?
Earth churns in a graveyard, revealing not undead but an ancient war machine! PCs must battle automatons, breach an iron transport, and put down its mad malfunctioning commander!
Description:
Pre-generated characters will be provided. An adult must accompany all minors.
Earth churns in a graveyard, revealing not undead but an ancient war machine! PCs must battle automatons, breach an iron transport, and put down its mad malfunctioning commander!
Description:
Pre-generated characters will be provided. An adult must accompany all minors.
Earth churns in a graveyard, revealing not undead but an ancient war machine! PCs must battle automatons, breach an iron transport, and put down its mad malfunctioning commander!
Description:
Pre-generated characters will be provided. An adult must accompany all minors.