Your party of 6 is competing in a contest for the title of 'Defenders of the Realm'. 5th level characters provided.
Description:
In the style of the D&D Open tournament that used to run at Origins and GenCon in the 1990s, we present the D&D Challenge: Talon's Test 2025. Talon the great Wizard died one year ago. Each year, on the anniversary of his death, a contest is held for the title 'Defenders of the Realm'. Your party of 6 is competing. Fighting and puzzles await. 5th level characters provided.
Your party of 6 is competing in a contest for the title of 'Defenders of the Realm'. 5th level characters provided.
Description:
In the style of the D&D Open tournament that used to run at Origins and GenCon in the 1990s, we present the D&D Challenge: Talon's Test 2025. Talon the great Wizard died one year ago. Each year, on the anniversary of his death, a contest is held for the title 'Defenders of the Realm'. Your party of 6 is competing. Fighting and puzzles await. 5th level characters provided.
Your party of 6 is competing in a contest for the title of 'Defenders of the Realm'. 5th level characters provided.
Description:
In the style of the D&D Open tournament that used to run at Origins and GenCon in the 1990s, we present the D&D Challenge: Talon's Test 2025. Talon the great Wizard died one year ago. Each year, on the anniversary of his death, a contest is held for the title 'Defenders of the Realm'. Your party of 6 is competing. Fighting and puzzles await. 5th level characters provided.
A cottage fire brings to light a mysterious journal left behind by the owner, The Widow Stow, who appears to be missing. You and the other villagers who have come to help must set off and find the Widow Stow to return the journal, following the clues within to locate her. Her lack of family or friends might make it harder to track her down than you first thought, but with the best of the village at your side, perhaps its not so impossible after all? Prepare to solve puzzles, explore ruins, and fight monsters in this story-telling focused homebrew module. Bring your own lucky dice if you like, but everything will be provided. For this game, the DM asks that players be respectful and over the age of 18, allowing for language and character choices suited for that age group. This game has indirect references to the death of children and pets.
A cottage fire brings to light a mysterious journal left behind by the owner, The Widow Stow, who appears to be missing. You and the other villagers who have come to help must set off and find the Widow Stow to return the journal, following the clues within to locate her. Her lack of family or friends might make it harder to track her down than you first thought, but with the best of the village at your side, perhaps its not so impossible after all? Prepare to solve puzzles, explore ruins, and fight monsters in this story-telling focused homebrew module. Bring your own lucky dice if you like, but everything will be provided. For this game, the DM asks that players be respectful and over the age of 18, allowing for language and character choices suited for that age group. This game has indirect references to the death of children and pets.
In the normally quiet little city of Windover, an outpost of Baldurs Gate, it seems things have gotten out of hand. Quickly. The Mayors son, Max, has been kidnapped. The ransom? The Mayors life. When the Council of Windover sends for assistance from Baldurs Gate to bring the one responsible to justice and get the truth from him, you and your friends accept the mission. Can your party save Max and the Mayor? Prepare to solve puzzles, explore ruins, and fight monsters in this story-telling focused homebrew module. Bring your own lucky dice if you like, but everything will be provided. For this game, the DM asks that players be respectful and over the age of 18, allowing for language and character choices suited for that age group. This game has references to kidnapping, and indirect references to torture, and the threat of death of children.
In the normally quiet little city of Windover, an outpost of Baldurs Gate, it seems things have gotten out of hand. Quickly. The Mayors son, Max, has been kidnapped. The ransom? The Mayors life. When the Council of Windover sends for assistance from Baldurs Gate to bring the one responsible to justice and get the truth from him, you and your friends accept the mission. Can your party save Max and the Mayor? Prepare to solve puzzles, explore ruins, and fight monsters in this story-telling focused homebrew module. Bring your own lucky dice if you like, but everything will be provided. For this game, the DM asks that players be respectful and over the age of 18, allowing for language and character choices suited for that age group. This game has references to kidnapping, and indirect references to torture, and the threat of death of children.