Bandits attack the new trade route from Calvaria to the East; the Knights are dispatched in force to eliminate the problem. For KotD PCs levels 1-3.
Description:
Caravans are disapppearing between Calavaria and the Seven Dales. A few survivors have described ambushes while on the main trade road. The Knights are sent to remedy the situation by any means necessary. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules. Emphases: combat.
Knights of the Dragon #40 "Bottom of the World Part 1: Talk Softly"
Summary:
The Knights must travel to an island chain neighboring the continent of Gangurru and bring the end to its civil war. For KotD PCs levels 12-14.
Description:
Refugees begin appearing in Gangurru from the south east ocean. They speak of a civil war starting in a group of islands containing five kingdoms. The Knights must journey to a war torn land. There they will make uncomfortable deals with a suspicious savior. Further, they must avert all out civil war. Finally -perhaps- they will make new allies. They also need to remember the sheriff is not to be trifled with. Part 1 of 2. You will need to bring an existing 12th-14th level KotD character, use a pre-generated character, or bring a 12th-level character built using our online character creation rules. Emphases: exposition, investigation, diplomacy, combat.
Knights of the Dragon #41 "Bottom of the World Part 2: Carry a Big Stick"
Summary:
The Knights have not yet halted the civil war, and the only peacekeeper is missing. For KotD PCs levels 12-14.
Description:
Things are not what they seem in the five kingdoms. People are restless and fed up with their leaders as much as the other kingdoms. The neutral city of Waterford is calling for a ceasing of hostilities. The sheriff has disappeared. Can the Knights stop the war and find the sheriff? Can they make five rulers see there are bigger problems in the world that will eventually find them? Part 2 of 2. You will need to bring an existing 12th-14th level KotD character, use a pre-generated character, or bring a 12th-level character built using our online character creation rules. Emphases: combat, investigation, diplomacy.
Old legends come true, as an ancient returns to the realm. For KotD PCs levels 1-3.
Description:
The self-proclaimed "Nemesis" has declared that the stars themselves have predicted his victory. What portents do the skies hold, and how can the Knights thwart his machinations? 1st of the Acid modules. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules. Emphases: investigation, research.
Cardinal Dalin has disrupted a Liche, now the Knights must find its phylactery before it revives. For KotD PCs levels 1-3.
Description:
Cardinal Dalin has destroyed the physical body of a Liche whose minions have been terrorizing the countryside. The Knights must recover its phylactery for destruction before it creates a new host body. Time is of the essence; if it revives before they complete their quest, they will be the newest additions to its array of undead minions. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules. Emphases: puzzle solving, trapfinding, combat.
Cardinal Dalin has disrupted a Liche, now the Knights must find its phylactery before it revives. For KotD PCs levels 1-3.
Description:
Cardinal Dalin has destroyed the physical body of a Liche whose minions have been terrorizing the countryside. The Knights must recover its phylactery for destruction before it creates a new host body. Time is of the essence; if it revives before they complete their quest, they will be the newest additions to its array of undead minions. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules. Emphases: puzzle solving, trapfinding, combat.
Cardinal Dalin has disrupted a Liche, now the Knights must find its phylactery before it revives. For KotD PCs levels 1-3.
Description:
Cardinal Dalin has destroyed the physical body of a Liche whose minions have been terrorizing the countryside. The Knights must recover its phylactery for destruction before it creates a new host body. Time is of the essence; if it revives before they complete their quest, they will be the newest additions to its array of undead minions. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules. Emphases: puzzle solving, trapfinding, combat.
Welcome to the World of Greyhawk. The village Hommlet is suffering incursions of strange monsters. Can you save Hommlet?
Description:
You are about to begin a journey into the World of Greyhawk. The village Hommlet is suffering incursions bandits and of strange monsters. Can you save Hommlet?
Welcome to the World of Greyhawk. The village Hommlet is suffering incursions of strange monsters. Can you save Hommlet?
Description:
You are about to begin a journey into the World of Greyhawk. The village Hommlet is suffering incursions bandits and of strange monsters. Can you save Hommlet?
A large pack of wolves threaten the town of Norrholm, is this a natural threat, or something larger?
Description:
The sleepy town of Norrholm has always maintained the last safe outpost on the edge of the Northern Wood. In the last year, there have been disturbing reports of attacks from a large pack of winter wolves. The town has kept the attacks at bay but now they've sent out a cry for additional assistance. Your merry band of adventurers have decided to lend a hand (for a hefty reward). Why are the wolves attacking after centuries of keeping to their forest home? Is it just a case of expanding territory or is something deeper happening in the shadowy depths of the Northern Wood?