Part 1 - As a team of Sith descend on the Jedi temple on Coruscant, Darth Malgus directs 2 teams of apprentices to find 2 Jedi artifiacts, leaving carnage and destruction in their wake.
Description:
Part 1 - New players welcome. Game uses Star Wars SAGA & D&D 3.5 rules. Characters are prebuilt. May not be suitable for young children (PG13), up to the parents. Bring dice, your imagination, your love of Star Wars and your favorite libation as the game is 8 hours long.
Part 2 - Darth Malgus sends the surviving apprentices to Yavin 4 to find a temple and get the remaining artifact he needs to become Emperor.
Description:
Part 2 (first beta play thru)- Game uses Star Wars SAGA & D&D 3.5 rules. Characters are prebuilt. May not be suitable for young children (PG13), up to the parents. Bring dice, your imagination, your love of Star Wars.
Tier 2 ( 5 - 10 ) Party is hired to protect boat full spell components. Sea Elf Pirates wild magic and a mysterious egg.
Description:
Non AL you may roll stats ( 4d6 drop lowest reroll 1 ) or 27 point buy all books legal ( as long as you can provide a copy hard cover or pdf no Homebrew) Pre-generated characters will be available upon request.
A group of adventurers are answering a call for help. Traveling for four days to get to the town of Crystal Falls. What adventure will you find along this road? Answer the challenge!
Explore the archmage's abandoned childhood home. What forgotten treasures and terrors lay within? Caution is your watchword in this adventure by Rob Kuntz.
Description:
Before there was a Castle Zagyg, there was the Dark Chateau. Of anachronistic design and uncertain history, this manse resides within the Little Hillwood forest surrounding the immense Castle. Rumors abound. Some say the house lies abandoned, in ruins. Some say it is haunted. Others warn not to go there at all as the area is infested with goblin-kind. A crazed wasteling even claims it is the original homestead of the Grand Archwizard himself. Meant to be a starting adventure before exploring the larger castle, the Dark Chateau was authored by Gary Gygax’s friend and Greyhawk co-creator Rob Kuntz. Come and discover what forgotten secrets and hidden dangers Zagyg left within.
King Josef Calvarion I opens the new Hope Bridge across the river Knox; when the realm faces a crisis & needs new heroes. For KotD PCs levels 1-3.
Description:
King Josef Calvarion I dedicates the new Hope Bridge across the river Knox, heralding increased trade and cooperation with the surrounding realms. Tragedy strikes and the kingdom needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character. Not playable for PCs that have previously played in KotD #1.1. Emphasis: campaign introduction, character creation.
King Josef Calvarion I opens the new Hope Bridge across the river Knox; when the realm faces a crisis & needs new heroes. For KotD PCs levels 1-3.
Description:
King Josef Calvarion I dedicates the new Hope Bridge across the river Knox, heralding increased trade and cooperation with the surrounding realms. Tragedy strikes and the kingdom needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character. Not playable for PCs that have previously played in KotD #1.1. Emphasis: campaign introduction, character creation.
King Josef Calvarion I opens the new Hope Bridge across the river Knox; when the realm faces a crisis & needs new heroes. For KotD PCs levels 1-3.
Description:
King Josef Calvarion I dedicates the new Hope Bridge across the river Knox, heralding increased trade and cooperation with the surrounding realms. Tragedy strikes and the kingdom needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character. Not playable for PCs that have previously played in KotD #1.1. Emphasis: campaign introduction, character creation.
Calvaria is beset by attacks from below the city, and the Knights need to negotiate a cessation of hostilities. For KotD PCs levels 3-5.
Description:
Calvaria has new subterranean neighbors, and they are not forthcoming. Thefts, attacks, and general hostility reigns, and the Knights are massively outnumbered. A lighter touch will be required. 1st of the All-Watcher modules. You will need to bring an existing 3rd-5th level KotD character, use a pre-generated character, or bring a 3rd-level character built using our online character creation rules. Emphasis: diplomacy, trap-finding, combat.
Knights of the Dragon #13 Who Approaches on the Horizon?
Summary:
After a chance encounter: do the Knights attempt to recruit a powerful ally, or do they dissuade a dangerous opponent? For KotD PCs levels 4-6.
Description:
Dispatched to investigate missing villagers from the periphery of the kingdom, the Knights encounter someone unexpected. Is he a an ally, an enemy, or simply an observer? You will need to bring an existing 4th-6th level KotD character, use a pre-generated character, or bring a 4th-level character built using our online character creation rules. Emphasis: diplomacy, combat, exposition.