Take part on exploring past the shores of the River Immensa to seek out resources to bring back to the S.S. Grand Perseverance. Success means food and gold, while failure means death and starvation.
Description:
On the dark tides of the River Immensa, sails the S.S. Grand Perseverance. A massive ship that houses generations of individuals that work hard to survive in the dark environment that surrounds them outside of the ship. In order to survive, the Ageless Captain tasks groups of brave volunteers to explore past the dark shores when the ship docks. This party of brave souls is tasked with the purpose to hunt the various monsters and seek out rich resource troves to bring back to the ship so it may sustain its existence. The hunts can prove to be fatal for the hunting parties, but without them, the ship would cease to exist.
Take part on exploring past the shores of the River Immensa to seek out resources to bring back to the S.S. Grand Perseverance. Success means food and gold, while failure means death and starvation.
Description:
On the dark tides of the River Immensa, sails the S.S. Grand Perseverance. A massive ship that houses generations of individuals that work hard to survive in the dark environment that surrounds them outside of the ship. In order to survive, the Ageless Captain tasks groups of brave volunteers to explore past the dark shores when the ship docks. This party of brave souls is tasked with the purpose to hunt the various monsters and seek out rich resource troves to bring back to the ship so it may sustain its existence. The hunts can prove to be fatal for the hunting parties, but without them, the ship would cease to exist.
Take part on exploring past the shores of the River Immensa to seek out resources to bring back to the S.S. Grand Perseverance. Success means food and gold, while failure means death and starvation.
Description:
On the dark tides of the River Immensa, sails the S.S. Grand Perseverance. A massive ship that houses generations of individuals that work hard to survive in the dark environment that surrounds them outside of the ship. In order to survive, the Ageless Captain tasks groups of brave volunteers to explore past the dark shores when the ship docks. This party of brave souls is tasked with the purpose to hunt the various monsters and seek out rich resource troves to bring back to the ship so it may sustain its existence. The hunts can prove to be fatal for the hunting parties, but without them, the ship would cease to exist.
The adventurers travel to the village of Fedrayia and discover that something or someone is kidnapping the villagers' chlidren during the middle of the night when the mists roll in from the forest.
Description:
Age of Ancients is 2Kings Games' line of books for more mature audiences (ages 13+) and is set in the Norse-like campaign world of Aeralon. The adventurers travel to the village of Fedrayia and discover that something or someone is kidnapping the villagers' chlidren during the middle of the night when the mists roll in from the forest. The PCs are tasked to investigate the cause and safely return the missing children to their parents.
The heroes travel to the majestic icy village of Frostmoor. When they finally make their way there, the village elders tell them of their troubles and ask them to help all that is ailing them.
Description:
Age of Ancients is 2Kings Games' line of books for more mature audiences (ages 13+) and is set in the Norse-like campaign world of Aeralon. The year's crops are blighted, and a strange disease runs rampant among the livestock. The Blue Orchid Coven that once served Frostmoor has been destroyed, its practitioners and its high priestess missing. Ice trolls lurk among the boulder strewn shores of the Icy Branch River, orcs brazenly travel the roads during the day, and mutants prowl through village streets in the shadows of nightfall. Strong, experienced hunstmen were sent to request aid from The Way of Stone and Ice Monastery, but they did not return. Frostmoor is beset on all sides. A mysterious woman called the White Queen sent word to Frostmoor's elders. She alone could help them. She alone could restore peace and bounty to the village - for a price: their children.
Castle Greystone has stood watch over Greystone village for decades, but now stands empty as the nobles who lived there disappeared.
Description:
The Greystone Castle was built by the ancient and long dead Greystone family. It has been a source of many legends and mysteries over the ages. From rumored magical portals, to lights in the darkness, to cult activity, but recently the castle has been alive with an unnatural air about it. It feels like eyes watch all those in its presence, as if the very stone of the castle is alive. People have also started disappearing from the village in the shadow of the keep, never to be seen again. Will the stalwart adventurers rescue those who have been taken? Break the curse of the castle? Or succumb to its threats and vile nature?
You start with a blank character sheet, and have to figure out who you are as you go. Get ready!
Description:
You woke up this morning with a headache. You had no memory, and were surrounded by an unfamiliar adventuring party. Oh, and the king is dead. And everyone thinks you did it. As a player, all you have is a blank character sheet. You've only got a little time to solve a murder you are pretty sure you didn't commit, figure out who you are, and maybe get your memories back. But at the same time, do you really want to?