Just escort the merchant through the countryside to some farming town. Once there, you and your co-workers will be free to enjoy the harvest festival for the weekend. Its an easy job, right? RIGHT?
Description:
Players will be given pre-made characters for this adventure.
The party is acting as security for Mr. Hunter, a salesman for the Strewthwaite Caravan Company. The mayor of a small rural community called Crispens Hollow has contacted the company to negotiate his town's inclusion along a new trade route. Mr. Hunter has been invited to Crispens Hollow for negotiations during the quadrennial Festival of Sages, when the finest cooks, farmers, and merchants in the county gather to celebrate another cycle of students ready to go out into the world. All you have to do is protect Mr. Hunter on the road and enjoy the festival when you arrive. Other travelers and traders have said that the place seems too quiet and too perfect. It could just be city dwellers unfamiliar with small-town hospitality. But they also spoke of the strange people of Crispens Hollow. Strange people and strange gods.
Just escort the merchant through the countryside to some farming town. Once there, you and your co-workers will be free to enjoy the harvest festival for the weekend. Its an easy job, right? RIGHT?
Description:
Players will be given pre-made characters for this adventure.
The party is acting as security for Mr. Hunter, a salesman for the Strewthwaite Caravan Company. The mayor of a small rural community called Crispens Hollow has contacted the company to negotiate his town's inclusion along a new trade route. Mr. Hunter has been invited to Crispens Hollow for negotiations during the quadrennial Festival of Sages, when the finest cooks, farmers, and merchants in the county gather to celebrate another cycle of students ready to go out into the world. All you have to do is protect Mr. Hunter on the road and enjoy the festival when you arrive. Other travelers and traders have said that the place seems too quiet and too perfect. It could just be city dwellers unfamiliar with small-town hospitality. But they also spoke of the strange people of Crispens Hollow. Strange people and strange gods.
Just escort the merchant through the countryside to some farming town. Once there, you and your co-workers will be free to enjoy the harvest festival for the weekend. Its an easy job, right? RIGHT?
Description:
Players will be given pre-made characters for this adventure.
The party is acting as security for Mr. Hunter, a salesman for the Strewthwaite Caravan Company. The mayor of a small rural community called Crispens Hollow has contacted the company to negotiate his town's inclusion along a new trade route. Mr. Hunter has been invited to Crispens Hollow for negotiations during the quadrennial Festival of Sages, when the finest cooks, farmers, and merchants in the county gather to celebrate another cycle of students ready to go out into the world. All you have to do is protect Mr. Hunter on the road and enjoy the festival when you arrive. Other travelers and traders have said that the place seems too quiet and too perfect. It could just be city dwellers unfamiliar with small-town hospitality. But they also spoke of the strange people of Crispens Hollow. Strange people and strange gods.
Five ambitious bards journey to reclaim the lost Melodious Emerald. They must work together to navigate the ruins where the stone was last seen, but only one of them can claim the prize!
Description:
Five bards, each thinking themselves cleverer than their peers, uncovered the location of legendary bard Paris the Foxs final adventure only to find that there were four others who did the same! After a brief argument and rising tensions, the group decided that cooperation would serve them best should the dungeon prove hazardous. However, each bard knows that only one of them can claim the Emerald. Trickery and deceit are the name of the game but be cautious! You may not survive the dungeon if you disable a rival at the wrong time! Players will be randomly assigned one of 5 pre-made 5th level characters.
Deep in the Great Forest lies the tomb of the long lost Cu Culainn. This tomb will test the mettle and wit of any who enter, but could be the key to saving the realm from an encroaching army.
Description:
War is coming to the long peaceful land of Gorham. According to legend, Gorham once had a mighty protector, the hero Cu Culainn, a demi-god who promised to return in times of dire need. But the hero has not been needed for centuries, his story has faded to myth, worship of his divine father has given way to the modern gods of the realm, and his tomb in the Great Forest has become overgrown and all but forgotten. Under the threat of an encroaching enemy, the people of Gorham need a beacon of hope. Some have turned to stories of old and a brave party of explorers has volunteered to seek out the Tomb of Cu Culainn and try to summon the hero once again.
Deep in the Great Forest lies the tomb of the long lost Cu Culainn. This tomb will test the mettle and wit of any who enter, but could be the key to saving the realm from an encroaching army.
Description:
War is coming to the long peaceful land of Gorham. According to legend, Gorham once had a mighty protector, the hero Cu Culainn, a demi-god who promised to return in times of dire need. But the hero has not been needed for centuries, his story has faded to myth, worship of his divine father has given way to the modern gods of the realm, and his tomb in the Great Forest has become overgrown and all but forgotten. Under the threat of an encroaching enemy, the people of Gorham need a beacon of hope. Some have turned to stories of old and a brave party of explorers has volunteered to seek out the Tomb of Cu Culainn and try to summon the hero once again.