An Archfey has just ticked off his fiancée something serious but his fiancée is a bad tempered hag. You are charged with bringing this charming person a make up gift. Beware she is not easily found.
Description:
Sylmarnas, the famed Archfey, has engaged your party on a rather delicate mission, to appease his fiancée and bring their wedding to fruition. He has sent you, along with his most diplomatic envoy Migo, to deliver a memento of their love on the anniversary of their first meeting in the place they first met, the Misty Forests of Seldarna. The first problem is that the Misty Forests of Seldarna are a feared place that either kills interlopers in a slow and torturous death or leaves them stark raving mad. The second problem is that Migo may be diplomatic but he is also a craven coward, a gossip monger and a liar. The third problem is that Sylmarnas fiancée is a sadistic and bloodthirsty Hag. Why would any sane person do this? Well, theres gold and if it was easy they wouldnt have asked for you
A conflict between rival night market vendors draws characters into a hunt for a saboteur. This is a lighthearted investigation into some mischief in a vibrant and tight-knit local community.
Description:
In this Level 2 adventure, enjoy the sights and scents of a Night Market, be part of a cooking show, play hide and seek, or dare to eat the hottest chilis, all while investigating the cause of a dispute between vendor families. Salted Legacy is inspired by the night markets of Bangkok, Thailand, the folklore and culture, cooking shows and family. What players had to say: "there is a fun conflict and opportunities for some classic D&D shenanigans," and "the adventure is light-hearted and fun and focuses more on skill usage, investigation, and gathering social capital than combat, though there is some of that too. It is a legitimately entertaining adventure and Ajax does a fantastic job, as ever, presenting a good time for players of all types."
A conflict between rival night market vendors draws characters into a hunt for a saboteur. This is a lighthearted investigation into some mischief in a vibrant and tight-knit local community.
Description:
In this Level 2 adventure, enjoy the sights and scents of a Night Market, be part of a cooking show, play hide and seek, or dare to eat the hottest chilis, all while investigating the cause of a dispute between vendor families. Salted Legacy is inspired by the night markets of Bangkok, Thailand, the folklore and culture, cooking shows and family. What players had to say: "there is a fun conflict and opportunities for some classic D&D shenanigans," and "the adventure is light-hearted and fun and focuses more on skill usage, investigation, and gathering social capital than combat, though there is some of that too. It is a legitimately entertaining adventure and Ajax does a fantastic job, as ever, presenting a good time for players of all types."
Dib and his goblin cronies have become trouble for locals with their newly-made fortress and indiscriminate wrestling. Pre-made characters help you jump right in.
Description:
Dib Halfling-Chewer and his cronies were ejected from their goblin clan for indiscriminate wrestling. They've since become trouble for locals and travelers alike with their newly-made fortress. can you help solve this problem? Pre-made characters make it easy to jump right in. Play a gnoll, a trollkin, a large bear or a bard who casts "Ale-Dritch Blast," etc. What players had to say: "This was an absolute BANGER of a hit," "It was delightful...and it had hilarious moments," "We laughed, we cried, we kissed several coppers goodbye, "Had a great time...had a blast."
You have been engaged by a local dwarven lord to investigate his great ancestors tomb that has been violated. It seems a normal crawl through a dungeon, or is it?
Description:
You have been engaged by a local dwarven lord to investigate his great ancestors tomb that has been violated. It seems a normal crawl through a dungeon, or is it? The Dwarven Lord Khadal the 3rd has engaged your party to investigate rumors of his ancestral tomb being raided by nefarious persons unknown. Lord Khadal was aware of the planned theft and sent a detachment of his guards to his ancestral burial grounds to intercept the culprits. However the tomb has been violated three days ago and there have been no signs of anyone, neither thieves or guards, leaving the burial grounds. You and your party are to enter the burial grounds and the tomb and investigate what these, in Khadals words, rhuks shirumund caragu are up to!
For the last several weeks, you've been hunting leads on the Xanathar, without engaging the crime boss. Now, one of your leads has brought you to a promising location. Try not to get eaten.
Description:
Working as secret agents for the Lords of Waterdeep, you were tasked with finding out as much as you could about the Xanathar, and the creatures organization, without engaging the beholder crime boss in conflict. That of course, would be tantamount to suicide. You spent the last several weeks hunting for leads inside the seedier wards of Waterdeep, hoping that the constant ebb and flow of the transient population in these parts of the city might bear fruit and evidently you werent wrong. In this Level 3 adventure, you'll explore Waterdeep's underworld, talk to an orb, and try not to get eaten. What players say: "A fun and unusual one-shot, well-run," "enjoyable adventure, and a great GM who was perfect and patient with me as a novice player to 5e," "Fun way to spend a few hours with a surprise added in."
Your adventuring party has been in a lot of scraps and scrapes, some of them fatal. As you and your friends toast to your fallen comrades you hear that one of them was seen working on the docks.
Description:
Your adventuring party has been in a lot of scraps and scrapes, some of them rather fatal. As you and your friends lift a toast to your fallen comrades you hear that one of them was seen working on the docks. Whats going on? You and your party are toasting a fallen comrade at his favorite tavern dive the Queen of the Docks when you hear from the barmaid that your comrade recently was seen in here just a couple of days ago. He didnt order anything he just sat at the bar, staring where you were all sitting at right now, and he stank something awful. What is going on? Were there more sightings of him? What about the family he left behind? Where is he? What happened to him? He probably saved some of your lives, he probably owed some of you money! But most importantly what are you going to do about this?