Do you like treasure enough to navigate a maze filled with devious and deadly traps? Of course you do! Come and test your wits against the master trapsmith, the evil troll Grimtooth. Level 1.
The apocalypse looms nie and the oceans pull back to reveal the temple of the blood moon--lost 800 years. You are hired to plunder the temple before the waves consume it again!
Description:
The year is 1282 and everything is about to end in a tidal wave and flood of apocalyptic proportions as the blood moon approaches. As thousands flee to higher ground, the oceans pull back and reveal the temple of the blood moon--lost some 800 years but prophesied to return when the world ends. You are hired to plunder the temple before the waves come crashing down! This is a playtest of a new adventure from Blind Visionary Publications. Players will get to experience the adventure and provide feedback for improving it as we move towards publication. All players will leave the game with a copy of the DCC zine Tales from the Smoking Wyrm and an exclusive Blood Moon iron-on patch so they can show others they played the game!
The apocalypse looms nie and the oceans pull back to reveal the temple of the blood moon--lost 800 years. You are hired to plunder the temple before the waves consume it again!
Description:
The year is 1282 and everything is about to end in a tidal wave and flood of apocalyptic proportions as the blood moon approaches. As thousands flee to higher ground, the oceans pull back and reveal the temple of the blood moon--lost some 800 years but prophesied to return when the world ends. You are hired to plunder the temple before the waves come crashing down! This is a playtest of a new adventure from Blind Visionary Publications. Players will get to experience the adventure and provide feedback for improving it as we move towards publication. All players will leave the game with a copy of the DCC zine Tales from the Smoking Wyrm and an exclusive Blood Moon iron-on patch so they can show others they played the game!
The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task: follow an invisible bridge until they arrive at a hole in the sky - and then jump through.
Description:
Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world. Will these peasants take the chance to change the very stars they were born under, and thus change their destiny?
Remember the good old days when love was Love, NPCs were to be wooed, and the finale of every dungeon was a camera panning to a fireplace? Sigh no more! Those days have returned!
Description:
...with open arms and hearts full of longing! Olathvee, Mad Un-God of mortal passion, lies heartsick after his romantic advances went ignored by the otherworldly object of his affection. Now his cosmic desolation grips our entire world, separating every lover from their other and threatening to end civilization within a generation. The only chance for mankind is a dangerous quest that will pit our lovelorn heroes against Olathvee’s own castle guardians, mutated by metaphysical anguish into horrifying creatures. Who dares to delve into the darkest, loneliest corners of Castle Heartache? This is a 3rd level holiday adventure inspired by true events.
A heist gone wrong brings an unlikely group of thieves together and sets off a search for forgotten treasures hidden in the City of the Black Toga!
Description:
Can our heroes of questionable moral character survive the twisting chase that leads through the Plaza of Dark Delights, crosses paths with Sheelba of the Eyeless Face, and delves into one of the oddest tenements in Lankhmar? Not if the Thieves’ Guild has their way! Come experience the world of Lankhmar by Fritz Lieber in this introductory adventure (level 1).
Explore an Egyptian tomb and find and stop the thieves who are using it as a hideout - but beware of the traps!
Description:
A series of thefts have led Pharaoh's guard to the doorway of a thousand year old tomb. The seal has been broken, but, by law, no Egyptian is permitted to enter. Instead, Egypt asks the Roman garrison for aid....and so the party, members of the elite Roman Manus Legis squad, are sent to stop the villains hiding in the tomb. (Pax Lexque setting, level 1; new and/or younger players are welcome!)