Can your peasant PCs stop the flow of foul feculence despoiling their lands or will the Rat King reap their deaths?
Description:
Zero-Level Funnel (ZLF). A published adventure GMed by author Steve Bean. Your PCs are yeomen farmers whose precious crop is threatened by a foul feculence flowing downstream from your liege Lord's country estate. When he fails to stop the pollution you take up arms to save your lands! Will this be the start of a long career as a hero or will it be the day of your untimely death? An Old School Renaissance RPG with mechanics for the modern gamer. It mixes a flexible, cinematic rule set with the flavors of classic Sword & Sorcery literature, "elder gods", and cosmic mystery. The Zero-Level Funnel is a unique, fun feature. Through the ZLF players uncover the aptitudes that will launch (some of - okay, a few of) their peasant PCs on new career as adventurers- via a violent process of vocational Darwinism!
In the employ of dreaming wizards, you travel to a crumbling ruin awash in the shifting sands of time, where you seek the faded remains of the Bygone Potentate & his court.
Description:
A sojourn into the Drowse! In the employ of dreaming wizards, the PCs travel to the Verge of Bygone Empires, a crumbling ruin awash in the shifting sands of time. Penetrating the last outpost of a once-great earthly kingdom, the party seeks the faded remains of the Bygone Potentate and his court. The Potentate possesses a curious relic that can transform the physical world, and the party must either pry it from the emperor's grip by force or cunning. "The Third Phantasmagoria" is the penultimate chapter in a new multi-part adventure saga. Playing the prior chapters is not required for participation and all are encourage to sign up!
The ruins of Kaj Gromsk are reputed to hold some long-lost secret of longevity, but what price must you pay to discover it? A 0-level funnel freak out in a moonage daydream.
The Necromancer is defeated by your daring efforts. But your success comes on the night when the dead walk the world. Can you make it home through the haunted city before the restless dead claim you?
The great glacier is shattered! Smoking holes lead deep into its interior. The clan elders decide that YOU must venture inside to discover if the ice demons’ grasp over the region is finally broken.
The great glacier is shattered! Smoking holes lead deep into its interior. The clan elders decide that YOU must venture inside to discover if the ice demons’ grasp over the region is finally broken.
Cast across the cosmos, can the PCs survive a forbidden planet and find their way back home? Alien technologies, savage foes, and an untamed world await.
Cast across the cosmos, can the PCs survive a forbidden planet and find their way back home? Alien technologies, savage foes, and an untamed world await.
Echoes of ancient horrors stalk the forlorn halls of your ancestors. Can you solve the mystery before the Devil's Masque? Or will Molloch claim his winsome bride? A mystery that will end in blood.
Echoes of ancient horrors stalk the forlorn halls of your ancestors. Can you solve the mystery before the Devil's Masque? Or will Molloch claim his winsome bride? A mystery that will end in blood.