The players are newly appointed deputies of New Babylon and are informed of a mysterious death of one the town's founders. Can they solve the mystery before anything else happens?
Description:
They set out it investigate what happened and get caught up in the mysterious circumstances of his death, which lead them to several of the towns other founding members! This is a 1st level adventure in the weird west.
The players are newly appointed deputies of New Babylon and are informed of a mysterious death of one the town's founders. Can they solve the mystery before anything else happens?
Description:
They set out it investigate what happened and get caught up in the mysterious circumstances of his death, which lead them to several of the towns other founding members! This is a 1st level adventure in the weird west.
Pits of Peril: Escape from Gorgonia - Play with the Author!
Summary:
Watched by cruel minotaur slavers and patrolled by horrors born of titanic corruption. Now, a quake has opened a forbidden passage once sealed by the cult of Tauros - there is a chance of escape!
Description:
A 0-level adventure created by Gregg Hamilton, aka Solar Jedi of Sixth Planet Games. This high-fantasy world introduces a multi-faceted setting ripe with intrigue, drama, dark sorcery and revolution.
Beneath the marble towers and obsidian dome lie a labyrinthine prison-mine where criminals, dissidents, and the unlucky toil endlessly to extract silver from cursed stone, few ever see the surface again. This is your moment. You are nothing—peasants, thieves, scribes, cooks. You have only your wits, your courage, and the dying light of a broken world to guide you. But those who survive the Pits will emerge not as chattel, but as Champions.
This is your moment. You are nothing—peasants, thieves, scribes, cooks. You have only your wits, your courage, and the dying light of a broken world to guide you. But those who survive the Pits will emerge not as chattel, but as Champions.
Pits of Peril: Escape from Gorgonia - Play with the Author!
Summary:
Watched by cruel minotaur slavers and patrolled by horrors born of titanic corruption. Now, a quake has opened a forbidden passage once sealed by the cult of Tauros - there is a chance of escape!
Description:
A 0-level adventure created by Gregg Hamilton, aka Solar Jedi of Sixth Planet Games. This high-fantasy world introduces a multi-faceted setting ripe with intrigue, drama, dark sorcery and revolution.
Beneath the marble towers and obsidian dome lie a labyrinthine prison-mine where criminals, dissidents, and the unlucky toil endlessly to extract silver from cursed stone, few ever see the surface again. This is your moment. You are nothing—peasants, thieves, scribes, cooks. You have only your wits, your courage, and the dying light of a broken world to guide you. But those who survive the Pits will emerge not as chattel, but as Champions.
Race your gleaming skiff for the glory of your House and the undying Overlord of the Purple Planet! Only one champion will live to carry the day, celebrated as the new master of the Purple Planet!
Description:
This is a Play with the Author event!
Victors will receive the accolades of their kith and kin, while those that fall will be devoured by the ferocious predators that stalk the fell wastes! Each racing team is composed of two members: the charioteer and the war-master, tasked with defending the skiff. Together they will race five other teams across the desolate plateau, evading the wreckage of a thousand-year war, rogue war bands, and the machinations of rival teams. Only one team will survive to ascend the podium! Join the creator for the latest of the Purple Planet adventures! Each player controls two PCs and their chariot. All Hail the Champions!
Race your gleaming skiff for the glory of your House and the undying Overlord of the Purple Planet! Only one champion will live to carry the day, celebrated as the new master of the Purple Planet!
Description:
This is a Play with the Author event!
Victors will receive the accolades of their kith and kin, while those that fall will be devoured by the ferocious predators that stalk the fell wastes! Each racing team is composed of two members: the charioteer and the war-master, tasked with defending the skiff. Together they will race five other teams across the desolate plateau, evading the wreckage of a thousand-year war, rogue war bands, and the machinations of rival teams. Only one team will survive to ascend the podium! Join the creator for the latest of the Purple Planet adventures! Each player controls two PCs and their chariot. All Hail the Champions!
Kids get to play as their favorite plush toys! Come dive into this world where plush heroes go on an adventure to help one of their fuzzy friends. This is a Play with the Author event!
Description:
I'll be in touch with the parents of the players before the event, offering to make a pregen character out of one of their own toys. Parents are welcome to attend and spectate.
The classic DCC 0-level funnel adventure! You're no hero. You're an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets.
Description:
Will your common villagers be quick and smart enough to live through the challenges ahead and leave behind a life of farming forever? An introductory 0-level funnel adventure.
The classic DCC 0-level funnel adventure! You're no hero. You're an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets.
Description:
Eons ago, a primitive war-wizard ruled this land with the aid of barbarian tribes and strange creatures from beyond the stars. When his mortal form was close to expiration, his alien allies instructed him to seal himself away in a protected tomb. Within the tomb, the war-wizard could then use astral projection to travel the stars beyond our world. He intended to return later to take possession of his mortal body, which his spirit could do when the stars were properly aligned. However, the war-wizard’s extraplanar adventures did not go as planned. Now his body sits perfectly preserved in the tomb he built, protected by enchantments and the remains of his barbarian hordes. If these defenses can be bested, the treasures within are ripe for the taking…
The classic DCC 0-level funnel adventure! You're no hero. You're an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets.
Description:
Eons ago, a primitive war-wizard ruled this land with the aid of barbarian tribes and strange creatures from beyond the stars. When his mortal form was close to expiration, his alien allies instructed him to seal himself away in a protected tomb. Within the tomb, the war-wizard could then use astral projection to travel the stars beyond our world. He intended to return later to take possession of his mortal body, which his spirit could do when the stars were properly aligned. However, the war-wizard’s extraplanar adventures did not go as planned. Now his body sits perfectly preserved in the tomb he built, protected by enchantments and the remains of his barbarian hordes. If these defenses can be bested, the treasures within are ripe for the taking…