Can your reavers rescue the son of a poor ratcatcher from the unholy terrors of a recently unearthed mortuary temple?
Description:
The ratcatchers uncovering of an inhuman mortuary temple deep in the sewers maybe the source of this hamlets current plague. Unfortunately, the ratcatchers son has gone missing, and all indications suggest he has fled to these ruins with thoughts of tomb-robbing. Can your reavers pierce these dank catacombs and save this lad before the unholy terrors within seal his doom?
A level two adventure that takes place on the Dying Earth.
Description:
A gravity-defying tower of frozen blood suddenly appears! Vanished for two millennia hitherto, it beckons the adventurous. Through exsanguination, the beratement of a sandestin librarian, appeasing miniscules, dancing the fourteen silken movements, and a pelgranes share of luck, only those fearless or fortunate will face the towers imprisoned sorcerer, risk annihilation from an IOUN stone, and conquer the tower of sanguine slant.
Gothic horror. The party must deal with the shadow cast on the little town of Rovinari.
Description:
The town of Rovinari seems a quiet hamlet at first, but something's not quite right about this village, and that manor house surely has something to do with it. In this gothic horror adventure, the party doesn't have long to figure out what sinister forces they are facing before they become just a footnote in Rovinari's legend.
Gothic horror. The party must deal with the shadow cast on the little town of Rovinari.
Description:
The town of Rovinari seems a quiet hamlet at first, but something's not quite right about this village, and that manor house surely has something to do with it. In this gothic horror adventure, the party doesn't have long to figure out what sinister forces they are facing before they become just a footnote in Rovinari's legend.
Your village burns! Caught in the middle of a civil war, your scramble for safety leads you to an abandoned druidic magic school hidden beneath your own home, & the only chance you have to survive.
Description:
Play with the author! The Spike of Dosku is a level zero funnel for Dungeon Crawl Classics, as detailed in Silam #1: The Spike of Dosku.
Your village burns! Caught in the middle of a civil war, your scramble for safety leads you to an abandoned druidic magic school hidden beneath your own home, & the only chance you have to survive.
Description:
Play with the author! The Spike of Dosku is a level zero funnel for Dungeon Crawl Classics, as detailed in Silam #1: The Spike of Dosku.
Adventure against a great evil arisen from a fallen star! Level 3.
Description:
"For time uncounted the Star Wound of Abaddon lay dreaming in a dark corner of the world, a grim testament to things terrible and best left forgotten. Born of atrocity and annihilation, it exists within the colossal bowl of a fallen comet, long-shunned by man and creature alike. But now something calls from its insufferable emptiness, promising paradise to all who enter. Men and women from across the realm renounce their gods and make great pilgrimages into its cadaverous wastesdespite that all who enter never return. What unknown horrors and nightmare pleasures haunt this place? Who calls out from the blood black emptiness within? Are there any who can stem the tide of innocent souls lost beyond its hoary gate? A band of brave adventurers set off in search of answers but will they find only death instead?"
A strange comet streaked across the sky. Woodsmen near your town told the tale of a new lake with an odd tower squatting on the shore. What treasures and mysteries await inside?
A sandbox heist adventure featuring goblin-on-goblin hijinks.
Description:
"The stinking cabbage goblins of Creeping Cabbage Swamp have ambushed and killed an adventuring party weakened by an ankheg nest on the edges of their domain. The goblins found three powerful magic items on the bodies of the adventurers - empowering the normally meek cabbage goblins.
The players will take on roles as members of the Grotty Jackknives, an undergoblin adventuring group that specializes in quiet, but important missions for the city of Malacora. After a recent raid by the cabbage goblins resulted in the death of the boss Soot's son, the Jackknives are called upon to execute a raid of the city to steal the magic items and ensure the cabbage goblins bubbling strength is quelled before it boils over."
A sandbox heist adventure featuring goblin-on-goblin hijinks.
Description:
"The stinking cabbage goblins of Creeping Cabbage Swamp have ambushed and killed an adventuring party weakened by an ankheg nest on the edges of their domain. The goblins found three powerful magic items on the bodies of the adventurers - empowering the normally meek cabbage goblins.
The players will take on roles as members of the Grotty Jackknives, an undergoblin adventuring group that specializes in quiet, but important missions for the city of Malacora. After a recent raid by the cabbage goblins resulted in the death of the boss Soot's son, the Jackknives are called upon to execute a raid of the city to steal the magic items and ensure the cabbage goblins bubbling strength is quelled before it boils over."