Shortly after your First Change, you and your pack were captured and brought to this facility. They’ve been testing on you, but now is your chance to escape! Diceless horror, bring your steady hand.
Description:
Shortly after your First Change, you and your pack were captured and brought to this facility. You have been subjected to endless and terrible tests for long enough to lose track of time. But now is your chance to finally escape! Welcome to a Dread-ful interpretation of White Wolf’s classic Werewolf: The Apocalypse roleplaying game. Diceless, numberless horror, bring your steady hand. Players must cooperate to sustain a horrific atmosphere.
The world has fallen into ruin, the heroes have failed. You are among the last fighting for survival. There might be a chance, but is it worth it? Diceless horror, bring your steady hand.
The Circus has come to town and you can see your friends in the stands. Why won’t they help you? You can never leave. Experience in ADGNEPSEF555 required. Diceless horror, bring your steady hand.
Description:
The Circus has come to town and you can see all your friends in the stands. Why don’t they recognize you and why won’t they help you? Nobody can ever leave The Circus. Experience in ADGNEPSEF555 required. Diceless horror, bring your steady hand.
Near the end of WWII, you and your patrol have been separated from your platoon, and you’re being hunted by…something. Diceless horror. Bring your steady hand.
Description:
Near the end of the Second World War, you and your patrol have become separated from your platoon in the woods near the German/French border. The only sign of civilization is a group of flickering lights in the distance, and the sound of a hunting horn echoing through the night. Diceless, numberless horror, bring your steady hand. Players must cooperate to sustain a horrific atmosphere.
The horrors of war will stretch three days, and more importantly, nights. Will you survive? Will you come out of this with your mind and body in one piece? Diceless horror, bring your steady hand.
It was supposed to be a relaxing weekend at your friend’s cabin. Then the power went out, and some psycho in a hockey mask attacked. Now two people are dead, and your host is a gibbering wreck. Can you make it through to morning? Diceless, numberless horror, bring your steady hand. Players must cooperate to sustain a horrific atmosphere.
It's your ten year High school reunion - ten years ago you walked the halls of San Domingo High, now you return... but who knows what secrets lie beneath the surface? Diceless, numberless horror. Bring your steady hand.
Henchmen never have it easy. The Hero is dead, your Evil Overlord is ending the world, and you have to stop it. Good luck. Diceless, numberless horror, bring your steady hand. Players must cooperate to sustain a horrific atmosphere.
Henchmen never have it easy. The Hero is dead, your Evil Overlord is ending the world, and you have to stop it. Good luck. Diceless, numberless horror, bring your steady hand. Players must cooperate to sustain a horrific atmosphere.
Near the end of the Second World War, you and your patrol have become separated from your platoon in the woods near the German/French border. The only sign of civilization is a group of flickering lights in the distance, and the sound of a hunting horn echoing through the night. Diceless, numberless horror, bring your steady hand. Players must cooperate to sustain a horrific atmosphere.