Welcome to world war fae, flying aces! In this mission, you must pull a heist, and fight your way out... in the skies!
Description:
Daggerheart is a ground-breaking narrative-heavy RPG, with a unique combat system where every roll matters, and the line between hope and fear is perilously thin. This adventure takes place in the "Four Queens, Aces High" campaign frame, which is currently under third-party development for potential future release. It centers around the daring exploits of sky pilots using magitech engines and flying beasts to fight the tyranny of warring fae nobles who have broken the world with their arrogance and pettiness. It adds a bit of moderate complexity in the form of aerial dogfighting rules, where exact movement and location is less important than strategy and adaptation to swiftly-changing situations.
Welcome to world war fae, flying aces! In this mission, you survive a crash-landing and must scavenge repairs. But something's off about this skyland...
Description:
Daggerheart is a ground-breaking narrative-heavy RPG, with a unique combat system where every roll matters, and the line between hope and fear is perilously thin. This adventure takes place in the "Four Queens, Aces High" campaign frame, which is currently under third-party development for potential future release. It centers around the daring exploits of sky pilots using magitech engines and flying beasts to fight the tyranny of warring fae nobles who have broken the world with their arrogance and pettiness. It adds a bit of moderate complexity in the form of aerial dogfighting rules, where exact movement and location is less important than strategy and adaptation to swiftly-changing situations.
Welcome to world war fae, flying aces! In this mission, you survive a crash-landing and must scavenge repairs. But something's off about this skyland...
Description:
Daggerheart is a ground-breaking narrative-heavy RPG, with a unique combat system where every roll matters, and the line between hope and fear is perilously thin. This adventure takes place in the "Four Queens, Aces High" campaign frame, which is currently under third-party development for potential future release. It centers around the daring exploits of sky pilots using magitech engines and flying beasts to fight the tyranny of warring fae nobles who have broken the world with their arrogance and pettiness. It adds a bit of moderate complexity in the form of aerial dogfighting rules, where exact movement and location is less important than strategy and adaptation to swiftly-changing situations.
Welcome to world war fae, flying aces! In this mission, you survive a crash-landing and must scavenge repairs. But something's off about this skyland...
Description:
Daggerheart is a ground-breaking narrative-heavy RPG, with a unique combat system where every roll matters, and the line between hope and fear is perilously thin. This adventure takes place in the "Four Queens, Aces High" campaign frame, which is currently under third-party development for potential future release. It centers around the daring exploits of sky pilots using magitech engines and flying beasts to fight the tyranny of warring fae nobles who have broken the world with their arrogance and pettiness. It adds a bit of moderate complexity in the form of aerial dogfighting rules, where exact movement and location is less important than strategy and adaptation to swiftly-changing situations.
Prepare to craft a potion with your group, choose your ingredients, strategize with your group over the three phases of potion crafting to make the best potion! (Team Puzzle/Mini-game) [Rule of Cool]
Description:
If you're interested in the system but not sure you want to commit to multi hour sessions this is for you! A short 1 hour session to give you a small taste. Potion crafting is a 3-phase, teamwork mini-game where you build a dice pool from ingredients. After rolls, you record pairs: pure pairs raise Stability, mixed pairs raise Tension, and the values of all pairs (plus bonuses) become Yield—the potion’s strength. Phase 1: (swap ingredients, set rerolls, neutralize opposites, or split/downgrade dice). Phase 2: (shift polarity, boost a die, reroll for pairs, or convert mixed to pure). Phase 3: (reroll a polarity, lock a pair, vent failures, or purge mixed pairs). Final strength is based on Yield. If Tension > Stability, Pressure = Tension−Stability and you roll that many d6 for side effects/complications, on a 1 and 6 something bad happens.
Prepare to craft a potion with your group, choose your ingredients, strategize with your group over the three phases of potion crafting to make the best potion! (Team Puzzle/Mini-game) [Rule of Cool]
Description:
If you're interested in the system but not sure you want to commit to multi hour sessions this is for you! A short 1 hour session to give you a small taste. Potion crafting is a 3-phase, teamwork mini-game where you build a dice pool from ingredients. After rolls, you record pairs: pure pairs raise Stability, mixed pairs raise Tension, and the values of all pairs (plus bonuses) become Yield—the potion’s strength. Phase 1: (swap ingredients, set rerolls, neutralize opposites, or split/downgrade dice). Phase 2: (shift polarity, boost a die, reroll for pairs, or convert mixed to pure). Phase 3: (reroll a polarity, lock a pair, vent failures, or purge mixed pairs). Final strength is based on Yield. If Tension > Stability, Pressure = Tension−Stability and you roll that many d6 for side effects/complications, on a 1 and 6 something bad happens.
Prepare to craft a potion with your group, choose your ingredients, strategize with your group over the three phases of potion crafting to make the best potion! (Team Puzzle/Mini-game) [Rule of Cool]
Description:
If you're interested in the system but not sure you want to commit to multi hour sessions this is for you! A short 1 hour session to give you a small taste. Potion crafting is a 3-phase, teamwork mini-game where you build a dice pool from ingredients. After rolls, you record pairs: pure pairs raise Stability, mixed pairs raise Tension, and the values of all pairs (plus bonuses) become Yield—the potion’s strength. Phase 1: (swap ingredients, set rerolls, neutralize opposites, or split/downgrade dice). Phase 2: (shift polarity, boost a die, reroll for pairs, or convert mixed to pure). Phase 3: (reroll a polarity, lock a pair, vent failures, or purge mixed pairs). Final strength is based on Yield. If Tension > Stability, Pressure = Tension−Stability and you roll that many d6 for side effects/complications, on a 1 and 6 something bad happens.
Prepare to craft a potion with your group, choose your ingredients, strategize with your group over the three phases of potion crafting to make the best potion! (Team Puzzle/Mini-game) [Rule of Cool]
Description:
If you're interested in the system but not sure you want to commit to multi hour sessions this is for you! A short 1 hour session to give you a small taste. Potion crafting is a 3-phase, teamwork mini-game where you build a dice pool from ingredients. After rolls, you record pairs: pure pairs raise Stability, mixed pairs raise Tension, and the values of all pairs (plus bonuses) become Yield—the potion’s strength. Phase 1: (swap ingredients, set rerolls, neutralize opposites, or split/downgrade dice). Phase 2: (shift polarity, boost a die, reroll for pairs, or convert mixed to pure). Phase 3: (reroll a polarity, lock a pair, vent failures, or purge mixed pairs). Final strength is based on Yield. If Tension > Stability, Pressure = Tension−Stability and you roll that many d6 for side effects/complications, on a 1 and 6 something bad happens.
You’re on a reality show about the “real lives” of spouses of the powerful in Bravo Bay. After a weak season, cancellation rumors swirl, what do you do to save the show?
Description:
You’re a cast member on a reality TV show about the “real lives” of spouses and partners of the powerful in Bravo Bay—a glossy city built on influence, ambition, and image. After a weak season, ratings are down and cancellation rumors are everywhere.
Producers are pushing harder: deeper conversations, old conflicts revisited, and bigger moments to pull viewers back in. Some cast members want bold drama, others want honesty and growth, and a few are just trying to protect what they’ve built if the show ends.
Play a fun, chaotic game of Daggerheart where your alignment is shady and you have to walk the line of playing a team where sabotage is king.
Your party is hired to investigate a missing shipment of riding raptors from a ranch deep in the jungle of Cuijara. Yes, raptors, as in dinosaurs!
Description:
This event is an introductory adventure for Daggerheart. In it, the party will travel deep into the tropical jungle of Cuijara to find out what is keeping a much-anticipated group of tamed riding raptors from being delivered. These raptors can navigate the jungle terrain with ease, but that doesn't matter much until you can find out what's taking so darn long! Pre-generated characters will be provided to choose from and we will establish bonds at the table.