A wild chase through Cairo's dusty marketplaces, dockland, and the Nile -- where your crew rushes to rescue a kidnapped child that is coveted by ravenous factions both corporate and mystical.
Description:
"It’s another dusty afternoon in the Cairo Megacity; a sand storm is expected soon. You are all huddled around a hooka at a local cafe, when a new job hits your apps. An unnamed employer wants you to track a kidnapped girl, Jala, taken by an armed and dangerous individual, an extremist or rival corp agent. They were last seen heading to El Souk, the Megacity’s gigantic street market and a known hotbed of destabilizing anti-corporate activity and Jinn enclave. Time is very much of the essence: you may use whatever means necessary, but the girl must live.
But why *this* girl, when so many children in the Megacity are left to fend for themsleves? The elusive employer’s secrecy, the tight timetable, and the mysterious child all make this job stink like the Nile on a hot summer day. Will you help the child, or your bank account?
[Chase] [Action] [Investigation]"
A wild chase through Cairo's dusty marketplaces, dockland, and the Nile -- where your crew rushes to rescue a kidnapped child that is coveted by ravenous factions both corporate and mystical.
Description:
"It’s another dusty afternoon in the Cairo Megacity; a sand storm is expected soon. You are all huddled around a hooka at a local cafe, when a new job hits your apps. An unnamed employer wants you to track a kidnapped girl, Jala, taken by an armed and dangerous individual, an extremist or rival corp agent. They were last seen heading to El Souk, the Megacity’s gigantic street market and a known hotbed of destabilizing anti-corporate activity and Jinn enclave. Time is very much of the essence: you may use whatever means necessary, but the girl must live.
But why *this* girl, when so many children in the Megacity are left to fend for themsleves? The elusive employer’s secrecy, the tight timetable, and the mysterious child all make this job stink like the Nile on a hot summer day. Will you help the child, or your bank account?
[Chase] [Action] [Investigation]"
An investigation of an art gallery theft throws your crew into the midst of a holy war between primal mythical forces right in the heart of a City slum yet invisible to most.
Description:
"Three dead. It’s all over the newspapers: “The Cross End Killer Strikes Again...” As the community mourns in the Cross End neighborhood, a derelict slum by all accounts, you find yourself there by chance, investiating a break in at the art gallery.
Old mythological forces haunt the streets. A war is stirring between the holy and the wild and yet no-one really has a clue. A mysterious force hides it all, the same as it does all of your supernatural powers. A case like this calls for someone a bit more familiar with the strange. Someone like you - a crew of living legends. Will you allow this mystical war to tear apart your city?
[Investigation] [Noir] [Action]"
An investigation of an art gallery theft throws your crew into the midst of a holy war between primal mythical forces right in the heart of a City slum yet invisible to most.
Description:
"Three dead. It’s all over the newspapers: “The Cross End Killer Strikes Again...” As the community mourns in the Cross End neighborhood, a derelict slum by all accounts, you find yourself there by chance, investiating a break in at the art gallery.
Old mythological forces haunt the streets. A war is stirring between the holy and the wild and yet no-one really has a clue. A mysterious force hides it all, the same as it does all of your supernatural powers. A case like this calls for someone a bit more familiar with the strange. Someone like you - a crew of living legends. Will you allow this mystical war to tear apart your city?
[Investigation] [Noir] [Action]"
A body lays before the Royal Plaza Hotel, but you know this was no suicide. A dark presence hovers over the casino, where you will dig up the truth and bring justice to the high and mighty.
Description:
"The rain falls heavily from the overcast heights of the Royal Plaza Hotel. Like the rain, so did Ashley Lind fall the distance from the light-bulb-studded letters at the top to the marble plaza below. What was she thinking, in those last moments? Was she hoping a miracle would happen and she’d fly away? Was she done with the world? Did she think of someone special? No one will ever know.
Soon, Ashley will be an ever fading stain, gamblers in tuxedos and nights gowns walking all over her. And she’ll be forgotten. Maybe that’s what she wanted. But your crew is not going to let that happen. Something dark happened here. Ashley was a part of a greater story, a living legend, like you, hidden by the rolling city smog. You look up to the towering front of the casino, not knowing what awaits your crew inside except the one thing you're after -- the truth.
[Investigation] [Noir] [Action]"
An uncanny yet misguided youth leaves a wake of destruction throughout the Dales, forcing you to contend with unscrupulous smugglers, cruel ranchers, and strange Creatures if you are to help her.
Description:
"An insular lot, the people of Milkrest thrive on gossip and rumor. So, after someone broke into Radmila’s teahouse, they immediately pointed fingers at Azeria – the red-haired wildling. Bereft of her secretive mother, the child was destined to turn feral. And, for once, they’re half correct. Azeria robbed Radmila’s store and fled town. Yet, there’s more to her story, hidden truths uncovered after her mother’s death.
Set on this perilous journey of self-discovery, she leaves a trail of chaos and crime behind her across three Dalish communities. Soon, she will find herself snared by buried misdeeds and old hatred, with no one to turn to. It’s a good thing Radmila sent a handful of good folk to catch up to her before it’s too late…
[Investigation]"
An uncanny yet misguided youth leaves a wake of destruction throughout the Dales, forcing you to contend with unscrupulous smugglers, cruel ranchers, and strange Creatures if you are to help her.
Description:
"An insular lot, the people of Milkrest thrive on gossip and rumor. So, after someone broke into Radmila’s teahouse, they immediately pointed fingers at Azeria – the red-haired wildling. Bereft of her secretive mother, the child was destined to turn feral. And, for once, they’re half correct. Azeria robbed Radmila’s store and fled town. Yet, there’s more to her story, hidden truths uncovered after her mother’s death.
Set on this perilous journey of self-discovery, she leaves a trail of chaos and crime behind her across three Dalish communities. Soon, she will find herself snared by buried misdeeds and old hatred, with no one to turn to. It’s a good thing Radmila sent a handful of good folk to catch up to her before it’s too late…
[Investigation]"
An uncanny yet misguided youth leaves a wake of destruction throughout the Dales, forcing you to contend with unscrupulous smugglers, cruel ranchers, and strange Creatures if you are to help her.
Description:
"An insular lot, the people of Milkrest thrive on gossip and rumor. So, after someone broke into Radmila’s teahouse, they immediately pointed fingers at Azeria – the red-haired wildling. Bereft of her secretive mother, the child was destined to turn feral. And, for once, they’re half correct. Azeria robbed Radmila’s store and fled town. Yet, there’s more to her story, hidden truths uncovered after her mother’s death.
Set on this perilous journey of self-discovery, she leaves a trail of chaos and crime behind her across three Dalish communities. Soon, she will find herself snared by buried misdeeds and old hatred, with no one to turn to. It’s a good thing Radmila sent a handful of good folk to catch up to her before it’s too late…
[Investigation]"
An uncanny yet misguided youth leaves a wake of destruction throughout the Dales, forcing you to contend with unscrupulous smugglers, cruel ranchers, and strange Creatures if you are to help her.
Description:
"An insular lot, the people of Milkrest thrive on gossip and rumor. So, after someone broke into Radmila’s teahouse, they immediately pointed fingers at Azeria – the red-haired wildling. Bereft of her secretive mother, the child was destined to turn feral. And, for once, they’re half correct. Azeria robbed Radmila’s store and fled town. Yet, there’s more to her story, hidden truths uncovered after her mother’s death.
Set on this perilous journey of self-discovery, she leaves a trail of chaos and crime behind her across three Dalish communities. Soon, she will find herself snared by buried misdeeds and old hatred, with no one to turn to. It’s a good thing Radmila sent a handful of good folk to catch up to her before it’s too late…
[Investigation]"
A spring festival celebration in a remote village goes terribly wrong when a mysterious curse turns it on its head - calling local heroes to search for the root cause.
Description:
"For as long as anyone can remember, before the spring festival, the villagers of Ravenhome would cart their old clothes, broken tools, and other discarded items and toss them over an outcrop of rock into a ravine known as Skunk Glen. This year, the Alderman convinced the others that they should change their custom – the rubbish and broken furniture could be piled high into a heap, and make a lovely bonfire for the spring festival!
That night, a fell wind blows through the trees. In the middle of the celebration, the people of the village could feel something was... wrong. The pies were rotten and covered in flies. The straw figures for the bonefire started moving. And the fire, the fire was furious and strangely alive. Have they have angered a terrible Creature of Twilight?
Fortunately, there was someone at the village that saved the day...
[Adventuring] [Combat-light]"