America. 2007. Bigotry and well justified fear fuel an undeclared war where both sides will sacrifice freedom for safety. The only hope that remains are those few who have refused to be pacified, branded or controlled - Those who call themselves the Defiant. But what will they risk to save a populace that despises them for the gifts they didn't ask to receive? A game emphasizing mature role playing in the Post Human Age with simplified rules.
America. 2007. Bigotry and well justified fear fuel an undeclared war where both sides will sacrifice freedom for safety. The only hope that remains are those few who have refused to be pacified, branded or controlled - Those who call themselves the Defiant. But what will they risk to save a populace that despises them for the gifts they didn't ask to receive? A game emphasizing mature role playing in the Post Human Age with simplified rules.
America. 2007. Bigotry and well justified fear fuel an undeclared war where both sides will sacrifice freedom for safety. The only hope that remains are those few who have refused to be pacified, branded or controlled - Those who call themselves the Defiant. But what will they risk to save a populace that despises them for the gifts they didn't ask to receive? A game emphasizing mature role playing in the Post Human Age with simplified rules.
America. 2007. Bigotry and well justified fear fuel an undeclared war where both sides will sacrifice freedom for safety. The only hope that remains are those few who have refused to be pacified, branded or controlled - Those who call themselves the Defiant. But what will they risk to save a populace that despises them for the gifts they didn't ask to receive? A game emphasizing mature role playing in the Post Human Age with simplified rules.
Heroes from the Paragons of Justice must travel to Striga Island to rescue one of their own from the clutches of the infamous villain group Force of Evil and their Council allies. The clock is ticking in this rescue scenario, can the Heroes save their comrade in time? Characters will be provided.
Heroes from the Paragons of Justice must travel to Striga Island to rescue one of their own from the clutches of the infamous villain group Force of Evil and their Council allies. The clock is ticking in this rescue scenario, can the Heroes save their comrade in time? Characters will be provided.
Defender. Jack of Hearts. Roadrunner. Sunburst. The names of all the great heroes run through your head. Your heart pounds with fear and worry for them, your heroes. As their faithful sidekicks, you have been there for them, supporting their every need. But now, in their hour of need, you have been kidnapped by the mysterious Timewarp! Who will warn the heroes? Who will get their costumes back from the drycleaners!?! A lighthearted adventure, hamming it up and silliness encouraged.
Defender. Jack of Hearts. Roadrunner. Sunburst. The names of all the great heroes run through your head. Your heart pounds with fear and worry for them, your heroes. As their faithful sidekicks, you have been there for them, supporting their every need. But now, in their hour of need, you have been kidnapped by the mysterious Timewarp! Who will warn the heroes? Who will get their costumes back from the drycleaners!?! A lighthearted adventure, hamming it up and silliness encouraged.
The criminal organization known as Swarm has taken over a nuclear power plant. An act of terrorism or something far more sinister? The Philadlephia Experiment has to overcome their internal struggles and pull together to save the world.
The criminal organization known as Swarm has taken over a nuclear power plant. An act of terrorism or something far more sinister? The Philadlephia Experiment has to overcome their internal struggles and pull together to save the world.