Modern investigators delve into a shadowy Dallas biomedical corporation and the unspeakable origin of its miracle cure for all ills.
Description:
This is a modern adventure from Petersen's Abominations taking place in the 2010s. Investigators will play pre-generated investigators with backgrounds written for this specific adventure. This adventure contains body horror, medical horror, and violence against humans and animals. This adventure has handouts to read through, multiple potential combats and large exploration areas. To simplify combat, we will not use the firearm attack modifiers.
ZyMedBio Corp is a pharmaceutical company promising a cure-all, but it's side effects are more than people bargain for as it's actually processed milk of Shub-Niggurath.
Britannia 229CE. A Brigantes village has reported an unusually poor harvest, followed by unexplained disappearances. The Brotherhood of Mithras are sent to investigate.
Description:
In 229CE, Hadrian's Wall in Britannia, and the brave auxiliary soldiers who man it, provide the physical security for the northern frontier of the mighty Roman Empire. However, only an enlightened few understand the graver supernatural threats lurking amid the dark forests and trackless marshes of the border region - and in the hearts of men. Those enlightened few are yourselves, the Brotherhood of Mithras, who serve among the auxiliaries.
The Prefect of your cohort has another mission for you, though thankfully this one seems less politically fraught than the last couple. Villagers from the Brigantes tribe south of the fort have reported an unusually poor harvest, followed by strange disappearances - and for some reason the Prefect seems to care enough to send you to investigate.
Britannia 229CE. A Brigantes village has reported an unusually poor harvest, followed by unexplained disappearances. The Brotherhood of Mithras are sent to investigate.
Description:
In 229CE, Hadrian's Wall in Britannia, and the brave auxiliary soldiers who man it, provide the physical security for the northern frontier of the mighty Roman Empire. However, only an enlightened few understand the graver supernatural threats lurking amid the dark forests and trackless marshes of the border region - and in the hearts of men. Those enlightened few are yourselves, the Brotherhood of Mithras, who serve among the auxiliaries.
The Prefect of your cohort has another mission for you, though thankfully this one seems less politically fraught than the last couple. Villagers from the Brigantes tribe south of the fort have reported an unusually poor harvest, followed by strange disappearances - and for some reason the Prefect seems to care enough to send you to investigate.
All tucked away in your cryopods falling asleep to the electric hum of the ship, awaiting the next job from the corporation that owns your soul. Dreaming. Peace. Quiet. Wait is that an alarm?
All tucked away in your cryopods falling asleep to the electric hum of the ship, awaiting the next job from the corporation that owns your soul. Dreaming. Peace. Quiet. Wait is that an alarm?
All tucked away in your cryopods falling asleep to the electric hum of the ship, awaiting the next job from the corporation that owns your soul. Dreaming. Peace. Quiet. Wait is that an alarm?