A family of adopted siblings struggles with the legacy of their family’s past, trying to escape from the ghosts of the past before time runs out. All about the role playing and the story.
Description:
Your parents are long dead, lost in a gruesome fire many years ago. They adopted you, brought you all into their home. You are all adults and now your inheritance has come due, but surviving it will take courage, intelligence, and a little luck.
A family of adopted siblings struggles with the legacy of their family’s past, trying to escape from the ghosts of the past before time runs out. All about the role playing and the story.
Description:
Your parents are long dead, lost in a gruesome fire many years ago. They adopted you, brought you all into their home. You are all adults and now your inheritance has come due, but surviving it will take courage, intelligence, and a little luck.
The 2025 CMT Final round - The Kings of Atlantis unite for the 10th Millennial Holiday. Grand portents, political maneuvers to rival the days of foundation. The Covenant Forever is Atlantis forever!
Description:
The Offspring of Poseidon & Atlantica have come together at the 10,000th anniversary of the founding of the Covenant of Atlantis as has been decreed by Poseidon & Zeus. The celebration rages across all of Atlantis but none compare to the 10th Millennial celebration here in The Capital city of atlantis. As Stewards of the Realm Players will be tasked with developing problems as well as implement improvements across the 7 Kingdoms in 1. All while upholding the Covenant!
You and your companions are thrilled to go hear some jazz out in the woods surrounding Boston. You have nothing but food and frivolities on your mind when the lights go out and darkness closes in.
Description:
You and your companions were lucky enough to be invited to the Blue Hills Jazz Club, the best place to hear new music anywhere near Boston. Located outside of Boston city limits there was no enforcement of local liquor laws and the club's fame exploded during prohibition. Unfortunately, the club has unreliable electrical access, and power outages are common. When the lights go out the eclectic mix of gangsters, musicians, off-duty constables, and staff usually play nice and rarely cause any ruckus. This night however, forces beyond human comprehension are to blame, and cooperation among Bostonians will not suffice to hold back the darkness.
This is a Call of Cthulhu scenario set in the 1920s outside of Boston Massachusetts. The themes are mature, involving descriptions of gore and violence, as well as drug use and profane language. There is no explicit sexual content.
You and your companions are thrilled to go hear some jazz out in the woods surrounding Boston. You have nothing but food and frivolities on your mind when the lights go out and darkness closes in.
Description:
You and your companions were lucky enough to be invited to the Blue Hills Jazz Club, the best place to hear new music anywhere near Boston. Located outside of Boston city limits there was no enforcement of local liquor laws and the club's fame exploded during prohibition. Unfortunately, the club has unreliable electrical access, and power outages are common. When the lights go out the eclectic mix of gangsters, musicians, off-duty constables, and staff usually play nice and rarely cause any ruckus. This night however, forces beyond human comprehension are to blame, and cooperation among Bostonians will not suffice to hold back the darkness.
This is a Call of Cthulhu scenario set in the 1920s outside of Boston Massachusetts. The themes are mature, involving descriptions of gore and violence, as well as drug use and profane language. There is no explicit sexual content.
You and your companions are thrilled to go hear some jazz out in the woods surrounding Boston. You have nothing but food and frivolities on your mind when the lights go out and darkness closes in.
Description:
You and your companions were lucky enough to be invited to the Blue Hills Jazz Club, the best place to hear new music anywhere near Boston. Located outside of Boston city limits there was no enforcement of local liquor laws and the club's fame exploded during prohibition. Unfortunately, the club has unreliable electrical access, and power outages are common. When the lights go out the eclectic mix of gangsters, musicians, off-duty constables, and staff usually play nice and rarely cause any ruckus. This night however, forces beyond human comprehension are to blame, and cooperation among Bostonians will not suffice to hold back the darkness.
This is a Call of Cthulhu scenario set in the 1920s outside of Boston Massachusetts. The themes are mature, involving descriptions of gore and violence, as well as drug use and profane language. There is no explicit sexual content.
For over 35 years, the best role-players in the world gather. One shall ascend as an Exalted Cthulhu Master... Join us!
Description:
The CMT is an individual advancement tournament. The semi-final rounds are Saturday, and the Final is Saturday night. Please do not sign up if you are unavailable on Saturday! We will post the list of advancing players, and will text you. This is an immersive event that uses sound, lighting, props, and special effects to explore mature, horrific themes.