Our heroes need to escort a defenseless truck through the caverns under Stubensville. Can they escape the Combine's clutches?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a Game Master playing the opposing force against a group of 4-6 player mechs working together with a defined set of objectives. Players are awarded C-Bills and XP at the end of every mission that they can use to upgrade their mech and pilot. Players can develop and play their own pilots, or play one of the available pregens.
Our heroes have the Macguffin. Now, can they get to their dropship on time?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a Game Master playing the opposing force against a group of 4-6 player mechs working together with a defined set of objectives. Players are awarded C-Bills and XP at the end of every mission that they can use to upgrade their mech and pilot. Players can develop and play their own pilots, or play one of the available pregens.
Battletech Missions 3027-01: Welcome to Aber-Whatever!
Summary:
Our heroes find some pirates lost in a snowstorm. Can they help them find their way back home?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a Game Master playing the opposing force against a group of 4-6 player mechs working together with a defined set of objectives. Players are awarded C-Bills and XP at the end of every mission that they can use to upgrade their mech and pilot. Players can develop and play their own pilots, or play one of the available pregens.
Our heroes track the pirates back to their ride. Can they disable it before it gets away?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a Game Master playing the opposing force against a group of 4-6 player mechs working together with a defined set of objectives. Players are awarded C-Bills and XP at the end of every mission that they can use to upgrade their mech and pilot. Players can develop and play their own pilots, or play one of the available pregens.
The Pirate leader, John "Smiley" O'Rourke has escaped and is dug in deeper than a Bromhead tick. Can our heroes dig him out and collect the bounty on his head?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a Game Master playing the opposing force against a group of 4-6 player mechs working together with a defined set of objectives. Players are awarded C-Bills and XP at the end of every mission that they can use to upgrade their mech and pilot. Players can develop and play their own pilots, or play one of the available pregens.
Battletech Missions 3027-04: Watch that first step!
Summary:
You've tracked Smiley O'Rourke's band back to Gillfillan's Gold. You'd like to land and ask the locals a few pointed questions, but they're shooting at you the whole way!
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a Game Master playing the opposing force against a group of 4-6 player mechs working together with a defined set of objectives. Players are awarded C-Bills and XP at the end of every mission that they can use to upgrade their mech and pilot. Players can develop and play their own pilots, or play one of the available pregens.
You've found the Pirates' base. Can you take enough of them out before they get away?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a Game Master playing the opposing force against a group of 4-6 player mechs working together with a defined set of objectives. Players are awarded C-Bills and XP at the end of every mission that they can use to upgrade their mech and pilot. Players can develop and play their own pilots, or play one of the available pregens.
The real power behind the raids is revealed. Can our heroes stop them from escaping?
Description:
Battletech Missions is an experimental ongoing Battletech campaign. Each player plays the role of a Mech pilot working for a small Mercenary company. Players will develop their pilots over the course of a series of Missions. Each mission is run by a Game Master playing the opposing force against a group of 4-6 player mechs working together with a defined set of objectives. Players are awarded C-Bills and XP at the end of every mission that they can use to upgrade their mech and pilot. Players can develop and play their own pilots, or play one of the available pregens.
The most challenging tournament. 3-round, non-elimination. The winner is determined by the total score after all 3 rounds.
Description:
Full rules are available at our website. Players will play in all 3 rounds even if they lose a round. Rounds are played back to back in one big event ticket. Each player gets a mech pair for each round from that round's list and plays against one other player who also has a mech pair from the list. Each round new pairings are assigned. Rounds will be played on mapsheets. This year's force list choices and bonuses are not published beforehand.
A battle between two juggernauts in the Battletech universe.
Description:
The year is 3060. The Inner Sphere have pushed the Clans back and now challenge them to a Trial of Refusal to put a stop to the Invasion once and for all. The combined forces of all the Great Houses in the newly formed second Star League have brought their best soldiers to fight against the elite warriors of the Clans on Strana Mechty to decide the fate of the Inner Sphere. Take part in the battle between House Marik with their 1st Free World's Guards which faces Clan Star Adder's Command Keshik in this pivotal point in the Battletech saga.