Learn How to Play AD&D - Terror Along The Nichat River
Summary:
This introductory game will immerse everyone who wants to try their hand at Role-Playing into our unique magical fantasy setting in the world of A'raa.
Description:
Learn how to play Dungeons and Dragons through our unique adventure involving a river road used for centuries by the Dakku, a caravan trading people. They go between nations tribes over mountains and deserts and welcomed almost everywhere in peace. Upon their fall journey south, back to the Kingdom of Cevine, two of their companions have gone missing seemingly without a trace. You will have a choice of pre-generated characters of every type and persuasion with a Game Master who will guide you through the process on your way to enjoying the best of Table-Top-Role-Playing-Games.
Learn How to Play AD&D - Terror Along The Nichat River
Summary:
This introductory game will immerse everyone who wants to try their hand at Role-Playing into our unique magical fantasy setting in the world of A'raa.
Description:
Learn how to play Dungeons and Dragons through our unique adventure involving a river road used for centuries by the Dakku, a caravan trading people. They go between nations tribes over mountains and deserts and welcomed almost everywhere in peace. Upon their fall journey south, back to the Kingdom of Cevine, two of their companions have gone missing seemingly without a trace. You will have a choice of pre-generated characters of every type and persuasion with a Game Master who will guide you through the process on your way to enjoying the best of Table-Top-Role-Playing-Games.
Learn How to Play AD&D - Terror Along The Nichat River
Summary:
This introductory game will immerse everyone who wants to try their hand at Role-Playing into our unique magical fantasy setting in the world of A'raa.
Description:
Learn how to play Dungeons and Dragons through our unique adventure involving a river road used for centuries by the Dakku, a caravan trading people. They go between nations tribes over mountains and deserts and welcomed almost everywhere in peace. Upon their fall journey south, back to the Kingdom of Cevine, two of their companions have gone missing seemingly without a trace. You will have a choice of pre-generated characters of every type and persuasion with a Game Master who will guide you through the process on your way to enjoying the best of Table-Top-Role-Playing-Games.
Learn How to Play AD&D - Terror Along The Nichat River
Summary:
This introductory game will immerse everyone who wants to try their hand at Role-Playing into our unique magical fantasy setting in the world of A'raa.
Description:
Learn how to play Dungeons and Dragons through our unique adventure involving a river road used for centuries by the Dakku, a caravan trading people. They go between nations tribes over mountains and deserts and welcomed almost everywhere in peace. Upon their fall journey south, back to the Kingdom of Cevine, two of their companions have gone missing seemingly without a trace. You will have a choice of pre-generated characters of every type and persuasion with a Game Master who will guide you through the process on your way to enjoying the best of Table-Top-Role-Playing-Games.
Learn How to Play AD&D - Terror Along The Nichat River
Summary:
This introductory game will immerse everyone who wants to try their hand at Role-Playing into our unique magical fantasy setting in the world of A'raa.
Description:
Learn how to play Dungeons and Dragons through our unique adventure involving a river road used for centuries by the Dakku, a caravan trading people. They go between nations tribes over mountains and deserts and welcomed almost everywhere in peace. Upon their fall journey south, back to the Kingdom of Cevine, two of their companions have gone missing seemingly without a trace. You will have a choice of pre-generated characters of every type and persuasion with a Game Master who will guide you through the process on your way to enjoying the best of Table-Top-Role-Playing-Games.
Learn How to Play AD&D - Terror Along The Nichat River
Summary:
This introductory game will immerse everyone who wants to try their hand at Role-Playing into our unique magical fantasy setting in the world of A'raa.
Description:
Learn how to play Dungeons and Dragons through our unique adventure involving a river road used for centuries by the Dakku, a caravan trading people. They go between nations tribes over mountains and deserts and welcomed almost everywhere in peace. Upon their fall journey south, back to the Kingdom of Cevine, two of their companions have gone missing seemingly without a trace. You will have a choice of pre-generated characters of every type and persuasion with a Game Master who will guide you through the process on your way to enjoying the best of Table-Top-Role-Playing-Games.
Learn to Play AD&D - Finding the Filchers of Fasnach
Summary:
In the Republic of Cresswall on the world of A'raa, this original AD&D adventure setting was designed for both first-time players and experienced adventurers in mind.
Description:
The Wellesby family founded the town of Fasnach, located in the Republic of Cresswall (think England in the 12th Century) some 400 years ago. Fasnach fulfilled its primary purpose of becoming a trading hub in the with dwarven clans in the mountains all along the northern border and the Ungari horse traders coming through the mountains to the dwarves and beyond. Recently trade was disrupted with several caravans being hijacked and the bandits disappearing without a trace. With nearby rival towns of Ffermio and Pentrefi, you will have plenty to investigate. Athenian Gamers three principle designers designed this adventure as both a Role playing and a Roll playing game. Which goals require good negotiation versus combat will be up to you, however, we just want you to learn play while having fun doing it!
Learn to Play AD&D - Finding the Filchers of Fasnach
Summary:
In the Republic of Cresswall on the world of A'raa, this original AD&D adventure setting was designed for both first-time players and experienced adventurers in mind.
Description:
The Wellesby family founded the town of Fasnach, located in the Republic of Cresswall (think England in the 12th Century) some 400 years ago. Fasnach fulfilled its primary purpose of becoming a trading hub in the with dwarven clans in the mountains all along the northern border and the Ungari horse traders coming through the mountains to the dwarves and beyond. Recently trade was disrupted with several caravans being hijacked and the bandits disappearing without a trace. With nearby rival towns of Ffermio and Pentrefi, you will have plenty to investigate. Athenian Gamers three principle designers designed this adventure as both a Role playing and a Roll playing game. Which goals require good negotiation versus combat will be up to you, however, we just want you to learn play while having fun doing it!
Learn to Play AD&D - Finding the Filchers of Fasnach
Summary:
In the Republic of Cresswall on the world of A'raa, this original AD&D adventure setting was designed for both first-time players and experienced adventurers in mind.
Description:
The Wellesby family founded the town of Fasnach, located in the Republic of Cresswall (think England in the 12th Century) some 400 years ago. Fasnach fulfilled its primary purpose of becoming a trading hub in the with dwarven clans in the mountains all along the northern border and the Ungari horse traders coming through the mountains to the dwarves and beyond. Recently trade was disrupted with several caravans being hijacked and the bandits disappearing without a trace. With nearby rival towns of Ffermio and Pentrefi, you will have plenty to investigate. Athenian Gamers three principle designers designed this adventure as both a Role playing and a Roll playing game. Which goals require good negotiation versus combat will be up to you, however, we just want you to learn play while having fun doing it!
Learn to Play AD&D - Finding the Filchers of Fasnach
Summary:
In the Republic of Cresswall on the world of A'raa, this original AD&D adventure setting was designed for both first-time players and experienced adventurers in mind.
Description:
The Wellesby family founded the town of Fasnach, located in the Republic of Cresswall (think England in the 12th Century) some 400 years ago. Fasnach fulfilled its primary purpose of becoming a trading hub in the with dwarven clans in the mountains all along the northern border and the Ungari horse traders coming through the mountains to the dwarves and beyond. Recently trade was disrupted with several caravans being hijacked and the bandits disappearing without a trace. With nearby rival towns of Ffermio and Pentrefi, you will have plenty to investigate. Athenian Gamers three principle designers designed this adventure as both a Role playing and a Roll playing game. Which goals require good negotiation versus combat will be up to you, however, we just want you to learn play while having fun doing it!