An attack on Alba Kef's Abyssal outpost yields your chance to break the eternal bonds of demonic slavery. Two teams work together to win back life ond
freedom. GM Thomas Lommel.
An attack on Alba Ker's Abyssal outpost yields your chance to break the eternal bonds of demonic slavery. Two teams work together to win back life and
freedom. GM Thomas Lommel.
An attack on Alba Ker's Abyssal outpost yields your chance to break the eternal bonds of demonic slavery. Two teams work together to win back life and
freedom. GM Thomas Lommel.
You know an assassination is planned for the King - plot twists abound, and only a BYOV tragedy could be this convoluted. Problem solving and roleplaying
is a must. GM Jeremy Kuehl.
A powerful sorcerer decides to marry a beautiful princess. To improve his chances, he kidnaps several. What do you mean, they're not flattered? GM Sylvia
Rudy.
You and your parly go home to visit your childhood mentor at a surprise birthday party, to find him POISONED. A mysterious note points to your old rival
Blackjack! Mid-level PCs supplied. GM Rich Robosky.
The wastes of the Black Wizard are no longer quiet. The tower again calls to evil, and Lord Brethil has asked you to seek out the truth of the awakening ■
but are you ready for it? The latest in the Pinky Series. GM Nancy Yetter-Schultz.
A Bob event. Stresses cooperation, dice rolls, hack and slosh, quizzes ond puzzles, but not roleplaying. The Bobs fight ond folk their way out of Hell. Can the
knowledge of locations and natural features of Earth really be useful to the Bobs this time? Is Tiamaf actually a geography buff? Player levels 5-6 provided.
Bring your own dice. GM Ray Vaseleski.