Come learn how to paint your own Battletech Atlas miniature in a little more advanced fashion.
Description:
Spend a couple of hours learning to paint the Atlas from the Assault Lance pack, a tabletop-ready Battletech miniature. You’ll be provided a mini that already has a single-color base coat. Brushes and other supplies will be provided as well. The instructor will walk you through some steps to take this simple mini and transform it into the pride of your tabletop with a multi-color paint scheme featuring shading, highlights and detailed designs. This is an intermediate/advanced session, previous experience is necessary. The instructor will be Amy Delaney, an experienced painter of Battletech miniatures whose work is displayed on oraclepaintingstudio.com.
You think you have what it takes to become a member of the 331st? Come find out in 1-on-1 duels against your fellow con-goers. Survive & you will have proven your worth to wear the badge.
You think you have what it takes to become a member of the 331st? Come find out in 1-on-1 duels against your fellow con-goers. Survive & you will have proven your worth to wear the badge.
You think you have what it takes to become a member of the 331st? Come find out in 1-on-1 duels against your fellow con-goers. Survive & you will have proven your worth to wear the badge.
You think you have what it takes to become a member of the 331st? Come find out in 1-on-1 duels against your fellow con-goers. Survive & you will have proven your worth to wear the badge.
You think you have what it takes to become a member of the 331st? Come find out in 1-on-1 duels against your fellow con-goers. Survive & you will have proven your worth to wear the badge.
You think you have what it takes to become a member of the 331st? Come find out in 1-on-1 duels against your fellow con-goers. Survive & you will have proven your worth to wear the badge.
The most challenging Battletech Tournament. 3-round, non-elimination. The winner is determined by the total score after all 3 rounds.
Description:
Full rules are available at bg.battletech.com/information/ Players will play in all 3 rounds even if they lose a round. Rounds are played back to back in one big event ticket. Each player gets a mech pair for each round from that round's list and plays against one other player who also has a mech pair from the list. Each round new pairings are assigned. Rounds will be played on mapsheets. This year's force list choices and bonuses are not published beforehand.
Every moment counts as you control a thirty-foot tall, 75 ton walking tank, blasting your way to victory. Destroy your opponents while withstanding their attack on you. Each game is 7 Min.
Every moment counts as you control a thirty-foot tall, 75 ton walking tank, blasting your way to victory. Destroy your opponents while withstanding their attack on you. Each game is 7 Min.